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View Code? Open in Web Editor NEWVDrift Mac OS X build dependencies
License: Other
VDrift Mac OS X build dependencies
License: Other
We need to be able to link to data (for fast build times) and use a sandbox at the same time. At the moment we can only do one at a time - linking means we try to use files outside the sandbox the user hasn't given us permission to use so the application crashes.
Updated my Mac OS to 10.8 and Xcode to version 4.4 (4F250). After compiling Xcode shows a dialog with the following text:
Xcode cannot run using the selected destination.
Choose a destination with a supported architecture in order to run on this system.
I think mac os temporary folder should be used for updating instead of the one in the Library folder.
I don't know if any of this folders should be erased by ourselves or if they are automatically cleaned.
Copying data every time the project is built is very inefficient. I suggest deleting data every build and if it is a debug build creating an alias to the data folder (takes less than 1 second) and if it is a release build copying data. This should reduce compile time a lot.
Thanks
I was asking myself if the data folder inside the app can be used for installing data updates. This should reduce the space ocupied by VDrift by avoiding duplicated files and it will avoid conflicts in future app updates as data will be the one included in the app.
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