Population dynamics models to describe the plight of the elves
Items
- add maps of terrain
- add API for reading from images
- add some simple cell automata model for population fields
- Create a random field
- Erode the random field with oceans at some level
- Add rain erosion to the map
- place rivers to the map
- Grow forests depending on humidity
- Introduce a population of elves, slow growing hunter gatherers, strong
- Introduce a population of humans, fast growing agriculture, weak