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tasm's Issues
Building TASM - nvUtils.h
Hello,
I am interested in trying out your prototype of TASM; I am getting tripped up on the build not finding nvUtils.h in tasm/encoding/include/EncodeAPI.h. Is this header from an NVIDIA library that needs to be installed, or is this a part of your source code that I am missing/am not pointing to properly?
Thanks for your help in advance!
Basic notebook fails in t.select_frames
t.select_frames fails for both tiled and untiled video
python3: /tasm/homomorphic_stitching/include/PictureParameterSet.h:40: stitching::PictureParameterSetMetadata::PictureParameterSetMetadata(stitching::BitStream): Assertion `metadata_.GetValue("end") % 8 == 0' failed.
Add an option to select objects in frame-ascending order
Figure out gpac flags for decoding frames
From #1 :
One more question about the build: the compiler complains about these lines, saying it can't convert flags to type GF_ISONaluExtractMode. I am not familiar with the gpac library, but it seems it is because the resulting bit-wise oring is not a "valid enum" value based on the source code for GF_ISONaluExtractMode. Based on this, is it sufficient to just pass the GF_ISOM_NALU_EXTRACT_ANNEXB_FLAG flag since if I am understanding it correctly, it will also apply the GF_ISOM_NALU_EXTRACT_INBAND_PS_FLAG flag? Passing just the GF_ISOM_NALU_EXTRACT_ANNEXB_FLAG flag gets me through the whole build, and I will test some runs next.
However, I don't see that issue, and when I remove GF_ISOM_NALU_EXTRACT_INBAND_PS_FLAG
the decoder fails to output any frames after a selection.
How to use Homomorphic Stitching?
Thanks a lot for your great work.
I wonder if there is an example for homomorphic stitching?
Move re-tiling into selection call
Currently re-tiling must be prompted by a call to retile_based_on_regret
. However, this should happen automatically after a selection query.
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