Comments (4)
this is probably an issue with your installation. try giving everything a clean rebuild and clean reinstall spdlog? it looks like your build system is using fmt v9 headers but linking against fmt v10
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Can I force the build system to use fmt 10 for both? Asking, because reinstalling spdlog would be a pain as many programs depend on it.
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you could try to force abaddon's build to use the bundled version of fmt with -DSPDLOG_FMT_EXTERNAL=ON
passed to cmake. it should use the bundled version by default, though (idk why it doesnt. im not too good with arch). not sure if that causes issues but maybe you can find something if that doesnt work on spdlog's repo
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Yeah, using the bundled version worked. Thanks
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Related Issues (20)
- Clang build crashes HOT 3
- Add rounded avatars HOT 1
- [Suggestion] Option to show only the channels of currently selected guild HOT 4
- Links colored black after PR #252 HOT 3
- No Audio at VC Move HOT 2
- Error while building (WINDOWS) HOT 8
- [remote-auth-ws] [error] Websocket error: Status: 0 Reason: Unable to connect to remote-auth-gateway.discord.gg on port 443, error: OpenSSL failed - error:0A000086:SSL routines::certificate verify failed HOT 2
- Install target does not install the main binary HOT 9
- Default folder for resources and css on macOS is really odd and no configure option available to set the right path HOT 5
- macOS needs a several fixes for subprojects: how to do that, technically? HOT 2
- URI handler opens links and pictures in MS Word HOT 3
- Consider changing (removing) QR code colours. HOT 3
- Latest version ignores "mobile = true" ini flag HOT 1
- IXSocketOpenSSL.cpp:(.text+0xe98): undefined reference to `SSL_get_peer_certificate' HOT 6
- [Feature Request] Functionality Expansion HOT 1
- abaddon.exe - System Error HOT 1
- Internationalisation HOT 6
- Allow changing audio devices HOT 1
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