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ouwou avatar ouwou commented on July 22, 2024

does it work on latest build from master? i should make a new release lol

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Valiant-0 avatar Valiant-0 commented on July 22, 2024

Using build-windows-msys2-MinSizeRel, 04-12-2023. Having same issue.

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ouwou avatar ouwou commented on July 22, 2024

Using build-windows-msys2-MinSizeRel, 04-12-2023. Having same issue.

what do you see in the console?

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Valiant-0 avatar Valiant-0 commented on July 22, 2024

[2023-12-16 07:31:32.837] [audio] [info] Audio backend: WASAPI
[2023-12-16 07:31:33.214] [audio] [info] using Speakers (Realtek High Definition Audio) as playback device
[2023-12-16 07:31:33.247] [audio] [error] failed to initialize capture device

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ouwou avatar ouwou commented on July 22, 2024

and im correct in assuming you do have a functioning input device? ive just pushed some stuff to master that should make the logging a bit more helpful, so itd be useful if you could grab the latest master build and run set SPDLOG_LEVEL=miniaudio=trace,audio=trace and abaddon.exe via command line, then send the output here

audio engine initialization failure is also non-fatal now so you can at least hear/use text even if your input device isnt working (or perhaps try picking another one via the GUI which should reinitialize it)

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Valiant-0 avatar Valiant-0 commented on July 22, 2024

set SPDLOG_LEVEL=miniaudio=trace,audio=trace

Is this a command line option or something that needs to be added somewhere while building the binaries?

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ouwou avatar ouwou commented on July 22, 2024

its an environment variable not quite a command line option, but if you run that line in the command prompt and then run abaddon also via command prompt it will give more verbose logs

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winteriscariot avatar winteriscariot commented on July 22, 2024

and im correct in assuming you do have a functioning input device? ive just pushed some stuff to master that should make the logging a bit more helpful, so itd be useful if you could grab the latest master build and run set SPDLOG_LEVEL=miniaudio=trace,audio=trace and abaddon.exe via command line, then send the output here

audio engine initialization failure is also non-fatal now so you can at least hear/use text even if your input device isnt working (or perhaps try picking another one via the GUI which should reinitialize it)

i do not have a functioning mic on this computer but i would still like to use abaddon, for eg text messing (i don't use discord for voice). is this not possible?

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ouwou avatar ouwou commented on July 22, 2024

i do not have a functioning mic on this computer but i would still like to use abaddon, for eg text messing (i don't use discord for voice). is this not possible?

it should work fine without a microphone. do you get any issues when using the latest master build?

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