unitymeow / dreamswimsonthewest Goto Github PK
View Code? Open in Web Editor NEWUnity,C#,Lua
Unity,C#,Lua
我注意到DestroyPanel这个类在从m_UIPanelList中获取并销毁对象后。从dictionary中remove掉了对应元素。而很奇怪DestoryAllPanel这里却只循环销毁了GameObject并没有清空dictionary。请问这里是疏忽么(这样会造成泄漏吧?),还是有什么别的说法?
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