Comments (8)
Is there any error log inside Unity Editor ?
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no error
can't seem to find that exe in the current repo
also the documentation in edit > render streaming > sub menu are all broked
from unityrenderstreaming.
Is there any error log inside Unity Editor ?
Not showing any error.
from unityrenderstreaming.
You can download the webserver.exe here:
https://github.com/Unity-Technologies/UnityRenderStreaming/releases
The documentation assumes that the file was downloaded with the project. This file should be included with the repo, or the documentation should say that the file can be downloaded under the releases page.
There should not be a button in Unity for downloading a file from GitHub. This is a very strange and unorthodox approach, and is prone to broken links as we can all currently see.
from unityrenderstreaming.
@yosun That's interesting. Can you send a screenshot of the broken menus ?
from unityrenderstreaming.
@sam598 Thanks for your feedback.
The intention of that button is to make it easier for users to download the file from Github by one click. We will fix it if the link is broken.
You are right though, that we should also mention in the documentation that the webserver can be downloaded under the releases page.
from unityrenderstreaming.
@sindharta For me the menus link to a 404 github page.
I get the intention was convenience, but IMO it's an odd thing to put in the editor, as these github links are easily broken and are specific to the demo scene, not to what developers will actually be using the plugin for.
from unityrenderstreaming.
@sam598 webserver.exe is not specific to the demo scene.
Unless developers want to customize something internally, it should be something that can be used out of the box for frequent use cases.
We'll add a test to make sure this isn't happening in the future.
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Related Issues (20)
- [BUG]: How to solve the problem of streaming delay and lag? HOT 1
- [BUG]: Crash when trying to connect to the app from the Receiver Sample HOT 8
- [BUG]: Blank Streaming screen, with error in the console: [impolite-PeerConnection ConnectionState:New IceConnectionState:New SignalingState:Stable GatheringState:New] this candidate can't accept on state. HOT 1
- [BUG]: Error during package import HOT 5
- [BUG]: Server crashes on client connection HOT 1
- [BUG]: Some times input not work and need to refresh page in chrome and other browsers. HOT 2
- [BUG]: "This instance has been disposed" on Android
- [REQUEST]: When will support for Unity 2023.2 be available? I'm currently encountering errors when using Unity 2023.2, with a notification stating that the Android SDK is not compatible. HOT 4
- Connection Issue on First Click or video not play first time HOT 1
- [REQUEST]: Ability to use custom Signaling classes other than that of what RenderStreaming provides.
- [BUG]: Stream freezes after 2-5 minutes - Bidirectional sample HOT 1
- [BUG]: Multiple Audio Stream Sender not working as intended
- [BUG]: Can't assign main camera as a broadcast stream (impossible to reproduce "Creating The Scene" tutorial) HOT 2
- [BUG]: The function call for "sendCandidate" in the Signaling / WebSocketSignaling has a different parameter order
- [BUG]: The Receiver sends a message, and the memory will be increased on the PC side HOT 1
- [REQUEST]: ScreenCapture.CaptureScreenshotIntoRenderTexture not work in Android VR HOT 1
- [BUG]: Multiple web clients but input only works on the first web client
- [BUG]: HOT 1
- [REQUEST]: How to implement single-port multi-instance
- [BUG]: PlayerInput cannot be controlled when the page is refreshed
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