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Unity Technologies's Projects

attachment_fu icon attachment_fu

Treat an ActiveRecord model as a file attachment, storing its patch, size, content type, etc.

autolod icon autolod

Automatic LOD generation + scene optimization

avro4s icon avro4s

Avro schema generation and serialization / deserialization for Scala

babylon.js icon babylon.js

Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL

barracuda-starter-kit icon barracuda-starter-kit

Barracuda Starter Kit project. Selected tutorials and documentation for Unity Barracuda project.

batchbreakingcause icon batchbreakingcause

This project demonstrates different cases when Unity has to break a batch while rendering.

bdwgc icon bdwgc

The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (libgc, bdwgc, boehmgc)

bgfx icon bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

binaryen icon binaryen

Compiler infrastructure and toolchain library for WebAssembly, in C++

boat-attack-water icon boat-attack-water

Package repo containing the water system created for the URP Boat Attack demo project.

boatattack icon boatattack

Demo Project using the Universal RP from Unity3D

boo icon boo

The Boo Programming Language.

boo-extensions icon boo-extensions

Useful extensions, macros and attributes to the boo programming language.

boost icon boost

Super-project for modularized Boost

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