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CyanideX avatar CyanideX commented on June 15, 2024

I don't see the problem. This is what it looks like for me:

2021-01-24_14 52 21
2021-01-24_14 53 05
2021-01-24_14 53 15

And here is a comparison between SEUS HRR and SEUS PTGI:

2021-01-24_14 56 47
2021-01-24_14 57 08

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CyanideX avatar CyanideX commented on June 15, 2024

I should note that, in some cases, some light source blocks will fail to render below 1 block level, as seen here:

2021-01-24_14 54 10

Notice how there is only one block being reflected in the surface of the iron floor. Switching shaders on and off can fix that. And yes, there is an viewing angle limit on the sources being reflected.

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CyanideX avatar CyanideX commented on June 15, 2024

2021-01-24_15 06 04

Side note: I did fix an issue with the normal map of the iron block. The outer border was mirrored by mistake. 😅

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