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Unity-Dark

Unity dark theme.

Photoshop action file can be downloaded here.

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unity-dark's Issues

[1.14.4] Iron, Crystal and Copper chests not working correctly

Describe the Issue
The GUI gets cut off and the inventory slots don't line up with the GUI background.

To Reproduce

  • Place copper, crystal, or iron chest or their shulker box counterpart, then open their GUI.

Expected Behavior
It should line up the inventory slots with the GUI background

Screenshots
image

Additional Context

  • Using OptiFine
  • Iron Chests and JEI are installed

[1.18.2] Iron Furnace names are dark

Describe the Issue
The names of the furnaces are almost unreadable.

Screenshots
2022-09-07_10 31 40

Additional Context
I did just update to the new version (Unity-1.18.X-Dark-0.9.0).

[1.17.X] Title text in GUIs are unreadable

Describe the Issue
Whenever an inventory of any sort is opened (e.g. shulker box, ender chest, chest, etc), the title text at the top of that inventory remains dark grey, so it is unreadable in front of the dark grey GUI background.

Expected Behavior
I'm not sure if it is possible, but it would be cool to make this font a brighter colour, so the GUI title can still be read. I did some light research and I'm unsure if it is possible or not.

Screenshots
Issue Screenshot
Chest GUI

Issue Screenshot 2
Renamed shulker box GUI

Additional Context
I do not have any other resource packs enabled and I am using Optifine. I have not tested this without Optifine, though I assume the same issue will be present.

Missing Status Effect Textures

Status effect Textures are missing from the inventory.jpg asset file. Don't know if this is intentional or an oversight :)

Currently using 1.12 version.

1.16.1 Mekanism/JEI: the material amounts in some recipes display as "%,d"

This can be seen in the recipes for the Electrolytic Separator: all amounts for the main ingredient (Water, Heavy Water, Brine), display as "%,d". This is the same in the Evaporation Chamber where all amounts appear the same way for both available recipes (Brine -> Lithium, Water->Brine). This can also be seen in the recipes for the Rotary Condensentrator where the amounts for liquids are affected as well. Haven't checked any other place.

[1.16.5] When i place netherrac in the overworld it is pitch black

Describe the Issue
Placing Netherrac in the overworld just displays it as a pitch-black block

To Reproduce
Place netherrac in the overworld

Expected Behavior
It should be the specific unity texture?

Screenshots
2021-05-18_22 11 01

Additional Context
Using unity base, unity dark, and unity extras as well as optifine

Support for the Curios Screen

Suggestion
Support for the Curios mod would be appreciated. It is used in several mod packs. Currently when the curios inventory is opened, there is no background to it's item slots.

image

Colour of the letters

Hi. The colours of the letters in the menu windoows can't be read. The letter colours aree nearly the same colour as the background.

`Screenshots

2021-02-24_17 08 35
2021-02-24_17 08 15

Optifine only, when it works and thaat is not atm.

thank you very much

bb Eli

[1.16.5] My "E"

Describe the Issue
A clear and concise description of what the issue is.

To Reproduce
Steps to reproduce the behavior or see the issue:

  • Example 1: Look at x block.
  • Example 2: Open up y GUI.
  • Example 3: At z o'clock, look at the sun, turn around 4.5 times, crouch, punch a tree.

Expected Behavior
A clear and concise description of what you expected to see. If it's just an issue with how it is implemented, offer suggestions on how this could be improved (also submit a suggestion next time).

Screenshots
If applicable, add screenshots to help explain your problem.

Additional Context
Add any other context about the problem here. Do you happen to have any mods installed? Do you have any other resource packs enabled? Are you using OptiFine?

[Suggestion] Support for Extended Crafting

Suggestion
link: https://www.curseforge.com/minecraft/mc-mods/extended-crafting
recently i've tried the unity series in modded, and i'm enjoying it, however one mod that has stood out to me as far as lack of darkmode support has been extended crafting. as a brief summary, extended crafting adds larger crafting stations (and automatic versions of them with a few more gui elements) as well as a quantum compressor. there is also the ender crafting, which while it could maybe be tweaked to be darker i can't think of an easy way to modify it, as it's green as opposed to white (though it could just be altered to match the rest of the dark guis, so that it doesn't look weird in JEI).

[1.16.5] Applied Energistics 2 update broke visibility

Describe the Issue
Text for things such as energy totals when using the Network Tool or auto-crafting amounts when using various terminals matches the window color when using the Unity: Dark resource pack.

To Reproduce
Install AE2, Unity, and Unity: Dark. Open the Network Tool or terminal dialogue as described above.

Expected Behavior
Text to be displayed in a color that does not match the background.

Screenshots
With Unity: Dark installed:
2021-07-08_11 28 51
Without Unity: Dark installed:
2021-07-08_11 26 42

Additional Context
AE2#5328

[0.7.0] The font color is very dark in lang PT-BR.

The font color is very dark, you can hardly see it in some places, for example in the storage chest, inventory...

(LANG: PT-BR)

Using:
Unity: Base - 2.4.0
Unity: Extras - 1.1.0
Unity: Modded - 1.3.0
Unity: Dark Edition - 0.7.0

GKEl0p1

[1.16] (WIP) Applied Energetics 2

i'm playing and boom, applied energistics 2 don't have support in this resource pack, sooo, i used your dark colors and make my part of applied (obviously, only for my use).isn't 100% yet, but i want to help you with applied and why not, with other mods :D
if you accept my help, send me a message on Discord: oMeranha#0007

below, the crafting terminal of applied ^^
crafting

[1.16.5] My player inventory is still regular color instead of dark

Describe the Issue
When I open my "E" inventory everything is still original instead of being dark

To Reproduce
Open your survival inventory

Expected Behavior
Player inventory should be in dark mode as well

Screenshots
2021-05-16_20 28 31

Additional Context
Playing on 1.16.5, using the latest preview version of OF, using unity base and unity extras as well. Also, I have an ore outline texture pack but that is not active while using unity

[1.18.2] Quark settings

The marks (✔, ❌, ✏️) don't show in the Quark settings menu in-game

Expected Behavior
Should be visible

Additional Context
I have Quark (mod) installed and also Stay True (resource pack), if I put Stay True above Unity-dark the minecraft settings (the esc screen and the options there) become normal minecraft textured together with Quark but the images are still missing.

Minecraft 1.18.2
Unity-dark 0.8.1
Quark 3.2-358

quark

[1.16.5] Create's recipe in JEI looks out of place

Describe the Issue
Create's recipe (Mechanical Crafter, Mechanical Press, Mechanical Mixer, etc) in JEI

To Reproduce
View any Create's recipe in JEI

Screenshots
2022-02-01_22 21 54
2022-02-01_22 22 23

Expected Behavior
The "Item Slot" background should be darkened, like everyone else.

Additional Context
Forge: 1.16.5-36.2.22
Create: 0.3.2g
Flywheel: 0.2.5
JEI: 7.7.1.138
No OptiFine, no Magnesium, no other resource pack used.

[Suggestion] Thermal Series

Suggestion
The Thermal Series of mods (Expansion, Innovation, ect)

Curseforge pages: Expansion (The main "mod" with all the machines), Foundation, Innovation (its only the magnet filter in here I think)

Finally Locomotion and Cultivation both of which have no GUI's but they are planning on developing them more later, so might have some then.

Note: I can split each of these up as well, but they are always used together so it doesn't make much sense(to me) to split them.

[Suggestion] XNet & Cyclic (Both 1.16)

XNet is frequently used in tech-based modpacks as a solution for automating inputs/outputs of various machines. It would be pretty awesome if you could include it in this pack. It uses RFTools as a dependency so if you're gonna work on this I'd recommend you do RFTools first.
CurseForge page for XNet

Cyclic is basically a random content mod that's included in many modpacks as well.
CurseForge page for Cyclic

Permission to continue updating the Unity-Resource Pack

I wanted to ask permission from the creator of the resource pack, so that I can continue updating the resource pack to version 1.16.3, because apparently, the resource pack will no longer be updated, it did not give more news after that day.
I'm getting several mods for dark, for my own use, but 2 people asked me to send the resource pack, so I ask your permission
either with the resource pack with a different name etc.
So far, thank you

[1.16] (WIP) Cosmetic Armor Reworked

Would love to see the cosmetic armor reworked screen work with this awesome pack so it doesn't blind my eyes, every time. Aswell I use better advancements and it would also be cool if that had support.

[1.16] Trade menu errors

Describe the Issue
In the trade menus of villagers and wandering traders, the arrows and the rank text are blending in with the background, making them very hard to see.

To Reproduce
Open the trade menu of either a villager or a wandering trader.

Expected Behavior
Arrows and text in the trade menus should be clearly visible.

Screenshots
Villager menu:
image

Wandering trader menu:
image

Additional Context
I'm playing on 1.16.5. My game language is set to English. I'm using OptiFine, but the issue happens on vanilla as well.

Is my **E** inventory supposed to be not dark?

Describe the Issue
A clear and concise description of what the issue is.

To Reproduce
Steps to reproduce the behavior or see the issue:

  • Example 1: Look at x block.
  • Example 2: Open up y GUI.
  • Example 3: At z o'clock, look at the sun, turn around 4.5 times, crouch, punch a tree.

Expected Behavior
A clear and concise description of what you expected to see. If it's just an issue with how it is implemented, offer suggestions on how this could be improved (also submit a suggestion next time).

Screenshots
If applicable, add screenshots to help explain your problem.

Additional Context
Add any other context about the problem here. Do you happen to have any mods installed? Do you have any other resource packs enabled? Are you using OptiFine?

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