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veritex's Issues

Bow & Arrow

What is needed:
Bow animations for the string being bulled back (I tried this with a rigged bow, if you take one of the bones and socket it to the fingers, it looks fine)
You need a character animation holding the bow in idle, as well as aiming
You need to make sure you have proper aim space for when you look up and down the bow should always be in our hands, and the arrow itself should not move
You need the projectile to feel tight, but also visible and fast.
You need something to alert you or give feedback when you hit something (a red circle, or some sort of sound when it hits or when it misses)

E to remove structures not working

This is probably because its being blocked by one of the colliders for temperature volumes. Need to change this to use a multi line trace, or just remove the hit thatch blocking it.

New Player Issue

New Player Connects to Server
Character is Created => Not saved to db
New Player Suicides, or gets killed => Respawns, but without inventory hud
Player Suicides, or gets killed again => Cannot respawn.

Add Item Durability

Items should break after X number of usage, or perhaps based on a time variable. Should require resources to repair. However, some items may not be repairable.

Server Administration Tool

Features:
Ban by Steam ID
Ban by IP Address
Kick User
Welcome Message
Global Update Messages
Mass Update All Servers (Cloud)

Should have similiar features to Rust Admin Panel:
image

Lag Testing

Need to test some issues with dedicated server lag when using large amounts of NPC Actors.

When we die, it should say what we died from...

If we die, it should say what we died from, for example:

An NPC, what level, what type
A player, player name, player level, tribe
Food, starvation
Water, dehydration
Oxygen, Drowning

And more.

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