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View Code? Open in Web Editor NEW6502 Arcade Machine by UCSB IEEE
Home Page: https://mapache64.ucsbieee.org/
6502 Arcade Machine by UCSB IEEE
Home Page: https://mapache64.ucsbieee.org/
Implement the sub16
subroutine in subtract.asm. This subroutine should put the difference of INT16_I1
and INT16_I2
into INT16_O
.
Here is our guide on assembly: https://arcade.ucsbieee.org/guides/assembly/. Feel free to add to it if you run into difficulties you want to warn others about.
Here is an example of a completed subroutine: add.asm.
Verilog and Assembly simulations can dump their VRAM to a file. We want to load that file to machine.js's VRAM through a web page similar to gpu-showcase.html. The code will be similar to gpu-showcase.js.
Add support for the dump file to be in
Feel free to add to any of the guides if you run into difficulties you want to warn others about.
Implement the subQ9_6
subroutine in subtract.asm. This subroutine should put the difference of Q9_6_I1
and Q9_6_I2
into Q9_6_O
.
Here is our guide on assembly: https://arcade.ucsbieee.org/guides/assembly/. Feel free to add to it if you run into difficulties you want to warn others about.
Here is an example of a completed subroutine: add.asm.
Implement the sub8
subroutine in subtract.asm. This subroutine should put the difference of INT8_I1
and INT8_I2
into INT8_O
.
Here is our guide on assembly: https://arcade.ucsbieee.org/guides/assembly/. Feel free to add to it if you run into difficulties you want to warn others about.
Here is an example of a completed subroutine: add.asm.
Any time you press up or down while playing a game, the page scrolls. We should make it so that when you click on the game canvas, the canvas stays in frame. I believe the easiest way to do this is position fixed.
Add all styling to machine.js, along with the other #Game styling.
Currently there is support for one controller in machine.js. There should be some configurable option where some games allow two controllers. Maybe add some global variable in machine.js that the game can change?
Feel free to add to any of the guides if you run into difficulties you want to warn others about.
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