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View Code? Open in Web Editor NEWCode for reconstructing 2D sound speed maps from time-of-flight data using straight-ray-SART
Code for reconstructing 2D sound speed maps from time-of-flight data using straight-ray-SART
The reconstruction time is dominated by the calculation of pixel weights for each ray section, which currently uses a for loop. Need to vectorise this to speed it up:
Time for breaking rays into sections: 0.90166 s
Time for calculating pixel weights: 66.2126 s
Total time: 70.6406 s
Implement timing tracking so that bottlenecks can be addressed
Spiking errors are observed at the reconstruction boundary, in the region known to be water.
Possible causes:
Possible solutions:
manually implement getWin and waterSoundSpeed
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