Comments (1)
Note that the implementation should be fast and cross-platform.
from photon-v2.
Related Issues (20)
- Able to save SceneDescription as .p2 file. HOT 1
- Reduce code duplication for Vector-like classes HOT 1
- Upgrade color space implementations HOT 1
- Update the design of ActorCookingContext
- Add indexed triangle mesh
- Able to log once HOT 2
- io_utils should be thread-safe HOT 1
- Currently we use a hack in Photon-v2 and its third-party repo:
- Move `field_set_op` methods into a `CFieldSet` concept
- Properly handle EXR layer name for Blender 3.6 preview
- Consider declare & define macro pairs for SDL definitions
- INI-based internal resource folder setting
- Not maintaining .sh and .bat versions of main setup script
- Update to newer OpenEXR version once signed stride for Imf::Slice is supported HOT 1
- Add C++23 `std::mdspan` support under `TSpan`
- Notes on preserving comments, data packet names, formatting of .p2 files
- Acceleration structure & self-intersection resolution update HOT 2
- Add BDPT
- Add VCM
- A more general `PLatLongEnvSphere` HOT 3
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from photon-v2.