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turskain.github.io's Introduction

Battle Tree Damage Calculator

This is forked from Honko's official Pokémon Showdown damage calculator (http://pokemonshowdown.com/damagecalc/) by turskain.

Some of the code for the changes made were adaptations from Trainer Tower's damage calculator (https://trainertower.com/damagecalc/) made by Jake White, and cant say's/LegoFigure11's damage calculator based off of it (https://cantsay.github.io).

Repo for this fork: https://github.com/turskain/turskain.github.io/

Credits and license

MIT License.

Written by Honko. ORAS update by gamut-was-taken. USUM update by Austin. PS theme by Zarel. Additional features by Jake White. Other contributions by other people; see the repo's commit history and contributor list for the full list.

turskain.github.io's People

Contributors

turskain avatar to-metrion avatar sbthegreat avatar yournamehere avatar tlater avatar doug-cady avatar

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turskain.github.io's Issues

New changes in Sun/Moon 1.1

Kommo-o-4 now has Draco Meteor instead of Shell Smash.
And I also noticed in your calculator, Hawlucha-4 doesn't hold any item. It's supposed to holding Power Herb.

Source: SciresM tweet

"Blank Set" should default to level 50

When entering in your own set, you might see attacks suddenly dealing about 4 times as much damage as they should if you don't correct this one field. Given the specialization of this fork, it seems like the most common use case is for the custom Pokemon you enter to be intended as level 50, rather than 100, and that should be the value it's initially populated with.

"Honkalculate" button does nothing

There seemed to be an issue involving Z-Endeavor in the showdown calculator that maybe hasn't been fixed here? I can't get the all-v-one or one-v-all pages to work. Also, those pages seem to be missing the terrain options.

DPP Surf damage is off

I honestly don't know how to better debug or describe this. See this screenshot comparing the mainline vs this calculator's output for Surf from a Starmie against a Blaziken:

2022-01-01-180820_1920x1080_scrot

I noticed this because Psychic somehow deals more damage, which makes no sense given the lower base power and the fact that both moves are STAB.

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