Comments (3)
Can’t clrmame validate that ROMs are valid MAME sets? Supermodel should be able to just load those. Is the problem with split ROMs?
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Clrmame can rebuild and validate MAME sets, but Supermodel doesn't seem to be aligned with the latest 0.262 MAME romset. I rebuilt the Model 3 games using the 0.262 Romsets and an official MAME dat in Split. However, there are issues loading certain games (I don't remember which ones now) due to missing files. For example, the device rom segabill (epr-20886.ic2) is separated in MAME, but Supermodel requires it to be merged. So, after adding the segabill rom to the game's zip file, it works. The problem is that this process has to be done on a per-game basis, and segabill is not the only issue. It's a hassle to do this for every game (loading games one by one, checking/searching/adding/rebuilding the missing files). If you could provide a DAT file so everyone could just rebuild from a current MAME set, that would be much easier. It's not really hard to create this DAT it only needs to be created from Supermodels current working set.
from supermodel.
I see. This is going to be a pretty big change to the ROM loading system. Will have to find time to do it. For now, not sure how to resolve this easily.
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Related Issues (20)
- Compatibility list out of date HOT 6
- [Linux] Supermodel now fails to compile HOT 5
- Nothing is render when running on Wayland and an nvidia binary driver HOT 9
- [vf3tb] Character selection line when increasing resolution HOT 2
- Native support for cheats in mame XML format HOT 2
- von2 takes longer to boot and occasionally crashes at startup HOT 9
- Raspberry Pi 5: GLSL 4.10 is not supported. HOT 3
- Lag in Emergency Call Ambulance HOT 26
- Request: GroovyMISTER output path HOT 5
- Daytona 2 PE Scene transitions HOT 2
- Black/Blue Flashes HOT 10
- Supermodel crashes on startup when using wayland HOT 6
- "make" system not robust for different Windows and MacOS Compilation HOT 5
- Cannot run any roms on 0.3a, [Error] Could not open '<rom>.zip'. No issue with 0.2a. HOT 5
- GAMES.XML HOT 4
- [vf3tb] Dural stage BGM disappears in the middle of the game
- Legacy renderer segfault on macOS HOT 1
- An old ancient mistake HOT 8
- Request: Appimage binary HOT 1
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