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Android

라이브러리

μ•„ν‚€ν…μ²˜ νŒ¨ν„΄

생λͺ…μ£ΌκΈ°

Activity Life-Cycle
Layout Life-Cycle

4λŒ€ μ»΄ν¬λ„ˆνŠΈ

  1. Activity
  2. Service
  3. BroadCast Receiver
  4. Content Provider

Context

싱글톀 μΈμŠ€ν„΄μŠ€

  1. Application Context
  2. Activity Context

Dagger

Component Method

Provision Method : λ§€κ°œλ³€μˆ˜ X, λͺ¨λ“ˆμ΄ μ œκ³΅ν•˜λŠ” κ°μ²΄νƒ€μž…μ„ λ°›μŒ

Member-Injection Method : μ˜μ‘΄μ„± μ£Όμž…μ„ 받을 객체λ₯Ό λ©”μ†Œλ“œμ˜ ν”ΌλΌλ―Έν„°λ‘œ λ„˜κΉ€ (@Inject)

Hilt

Dependency Injection better then Dagger


Words

λΈ”λ‘œν‚Ή/λ…ΌλΈ”λ‘œν‚Ή

μœ ν›„μƒνƒœ λ§€μ»€λ‹ˆμ¦˜

λΈ”λ‘œν‚Ή : //todo

λ…ΌλΈ”λ‘œν‚Ή : λΈ”λ‘œν‚Ήμ˜ λ°˜λŒ€ μƒνƒœ -> //todo

동기/비동기

μˆœμ„œλ³΄μž₯ λ§€μ»€λ‹ˆμ¦˜

동기 : ν˜„μž¬ μž‘μ—…μ˜ μš”μ²­κ³Ό 응닡이 λ™μ‹œμ— λ°œμƒν•˜λŠ”κ²ƒ -> ν˜„μž¬ μž‘μ—…μ˜ 응닡과 λ‹€μŒ μž‘μ—…μ˜ μš”μ²­μ΄ λ™μ‹œμ— λ°œμƒ

비동기 : λ™κΈ°μ˜ λ°˜λŒ€ μƒνƒœ -> ν˜„μž¬ μž‘μ—…μ˜ 응닡과 λ‹€μŒ μž‘μ—…μ˜ μš”μ²­μ˜ 타이밍이 μΌμΉ˜ν•˜μ§€ μ•Šμ•„λ„ 됨

I/O

Input/Output

CPU/λ©”λͺ¨λ¦¬μ™€ 정보λ₯Ό μ£Όκ³ λ°›μŒ (연산을 함)

ν”„λ ˆμž„μ›Œν¬

κ°œλ°œμ— 바탕이 λ˜λŠ” ν…œν”Œλ¦Ώκ³Ό 같은 역할을 ν•˜λŠ” class와 interfaceλ“€μ˜ 집합

λŸ°νƒ€μž„

ν”„λ‘œκ·Έλž¨μ΄ μ‹€ν–‰λ˜κ³  μžˆμ„λ•Œ μ‘΄μž¬ν•˜λŠ” κ³³ -> ν”„λ‘œκ·Έλž˜λ° μ–Έμ–΄κ°€ κ΅¬λ™λ˜λŠ” ν™˜κ²½

μ»΄νŒŒμΌνƒ€μž„

//todo

인터프리터

//todo

ν”„λ‘œμ„ΈμŠ€

운영체재 ν™œλ‹Ή μž‘μ—…λ‹¨μœ„ -> μžμ›κ³΅μœ  X

μŠ€λ ˆλ“œ

ν”„λ‘œμ„ΈμŠ€ λ‚΄μ—μ„œ μ‹€ν–‰λ˜λŠ” 흐름 λ‹¨μœ„ -> μžμ› 곡유 O

Dependency Injection

μ˜μ‘΄μ„± μ£Όμž…

java와 androidλ₯Ό μœ„ν•΄ μ™„μ „νžˆ μ •μ μœΌλ‘œ λ˜μžˆλŠ” μ»΄νŒŒμΌνƒ€μž„ μ˜μ‘΄μ„± μ£Όμž… ν”„λ ˆμž„μ›Œν¬

reflection

ν”„λ‘œκ·Έλž¨ λ‚΄λΆ€ 속성을 μ‘°μž‘ν•  수 있게 ν•΄μ€Œ

싱글톀

scopeλ₯Ό μ§€μ •ν•˜κ³  객체λ₯Ό μž¬μ‚¬μš©ν•¨

λ³΄μΌλŸ¬ν”Œλ ˆμ΄νŠΈ μ½”λ“œ

BoilerPlate Code

μ΅œμ†Œν•œμ˜ λ³€κ²½μœΌλ‘œ μ—¬λŸ¬κ³³μ—μ„œ μž¬μ‚¬μš© 되며, 반볡적으둜 λΉ„μŠ·ν•œ ν˜•νƒœλ₯Ό λ„λŠ” μ½”λ“œ

Executors

//todo

Wrapper

//todo

Coroutines

//todo

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