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bud

封装SDL的2D游戏引擎


本项目可以使用 CLion 打开,也可以使用 cmake 直接编译。 依赖有 SDL2SDL2_imageSDL2_ttfSDL2_mixer


2016年11月25日初次将项目移到 github 上。

采用 cmake 管理工程,会在当前文件夹build目录下编译出libbud.somain.cpp只是测试用,并无实际意义。

下一步计划是初步补全文档。

本人的 github 上有对应的 demo ,请移步 https://github.com/likier/bud_demo

本工程的版权声明可能存在问题,本人这方面也不是很懂,还望了解的人士能够指正。

Edi by Kier

bud's People

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