A simple util I made to quickly set up my Love2d projects
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buildlove's Introduction
👋 Hi, I’m Jeroen P. Broks a.k.a @Tricky1975
👀 I am most of all interested in creating games and setting up tools to make game creation easier on me. I am also a fantasy author (in Dutch), and I like board games, card games, playing acts on stage and well, more things.
🌱 I’m currently learning C++ and more things
💞️ I’m currently not really looking to collaborate with any project. If you are however interested in working some of mine out in a better way I did, hey, lemme know.
📫 I don't have a real contact spot on this moment.
I am not fully sure how to do this, but the idea is that when you use “Quick Build”, the builder will only process and adept files that have been changed and that it will ignore those that remained the same. This should, of course, save time, especially when building bigger projects.
This issue can be closed when experiments on this matter show this is impossible
Libraries in the library's folder's 'root' in stead of a .lll directory are not picked up well in Windows.
This could be my VM's doing, but I do need to sort it out.
This is planned, but since I don't own an iOS device, neither do I plan to buy a device that makes me a slave to its manufacturer, and neither will I play approx €100 a year to Apple as a sign you can trust me, I cannot test this. So if you know how to do this properly, lemme know.