Topic: triangle-rasterization Goto Github
Some thing interesting about triangle-rasterization
Some thing interesting about triangle-rasterization
triangle-rasterization,PixSoR - Pixel Software Renderer with Shader Emulation.
User: aalekhm
triangle-rasterization,generate points in a triangle in time linear to its area.
User: georgeglidden
triangle-rasterization,A simple 2D graphics library in C written on top of X. Its basic interface was written by Prof Douglas Thain, University of Notre Dame. Modified by me to implement some graphics algorithms.
User: leonmavr
triangle-rasterization,Tools for creation and manipulation of triangle meshes
User: markstock
triangle-rasterization,A lightweight 3D rendering engine 100% written in Java (no hardware dependency) and providing a java API to build world geometry, define graphic and rendering parameters and render the scene on any java application display.
User: obarry
triangle-rasterization,Motor grรกfico que renderiza objetos 3D compuestos por poligonos triangulares teniendo en cuenta la profundidad de cada uno.
User: pycolmenero
Home Page: https://acolmenero.com/graphic-library/
triangle-rasterization,๐บ Process all points inside any 2D triangle (Bresenham Triangle Rasterization)
User: rastapasta
triangle-rasterization, A simple 3d render program by pure Java
User: yunxiang-li
Home Page: https://github.com/Yunxiang-Li/Simple-3D-Render-Program
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