Topic: pcg Goto Github
Some thing interesting about pcg
Some thing interesting about pcg
pcg,A Tetris clone for the 3DS
Organization: 3dstris
pcg,Multi-algorithm Random Number Generator Native Extension for the Defold Game Engine
User: alchimystic
pcg,Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
Organization: allureofthestars
Home Page: http://allureofthestars.com
pcg,.NET port of the PCG Random Number Generator library (www.pcg-random.org)
User: bgrainger
pcg,Procedural Content Generation (PCG) papers summarization for newbies :)
User: bic4907
pcg,DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
User: boristhebrave
Home Page: https://boristhebrave.github.io/DeBroglie/
pcg,DOOM level generation using Generative Adversarial Networks
User: danieleloiacono
pcg,Unity project for procedurally generating video game levels using generative graph grammars. Completed as part of my final year project for my Bachelor's Degree in Computer Science at Swansea University.
User: dylanrodgers98
pcg,Le Plan Comptable Général (JSON)
User: emilesabatier
pcg,Road design tool for UnrealEngine
User: fullike
pcg,A mobile minigame made under 20 days, focusing on runtime Procedural Content Generation (PCG), and fun .)
User: gavinkg
pcg,Procedural generation algorithms and demos for the Godot game engine
Organization: gdquest-demos
pcg,Datasets and code for a scientific paper about video game text corpora. Datasets contain text from Star Wars: Knights of the Old Republic (Bioware), TorchLight II (Runic Games) and The Elder Scrolls (Bethesda Softworks).
Organization: hmi-utwente
pcg,Modified version of the WFC algorithm that generates cyclic paths around obstacles
User: hugoscurti
pcg,A python implementation of the WaveFunctionCollapse algorithm with a new heuristic which can improve the quality of results significantly
User: iambb5445
pcg,:video_game: :game_die: Procedural pixel generator (mask) + visualizer
User: jojoee
Home Page: https://jojoee.github.io/pixel-mask-generator
pcg,Procedural texture generation package.
User: jphsd
pcg,Exploring Procedural Generation algorithms in Godot
Organization: kidscancode
pcg,Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
Organization: lambdahack
Home Page: https://lambdahack.github.io
pcg,Testing common random-number generators (RNG)
User: lemire
pcg,An implementation and evaluation of biologically inspired techniques in game level generation. Honours project for the Games Development course.
User: manosmiras
pcg,Project for the course of A.I. For Videogames, University of Milan, M.Sc. in Computer Science, A.Y. 2021/2022. Procedural generation of a tree using L-system.
User: manuelpagliuca
pcg,GUI for TOAD-GAN, a PCG-ML algorithm for Token-based Super Mario Bros. Levels.
User: mawiszus
pcg,Unity plug-in for procedurally generating indoor levels using abstract chunks.
User: moolt
pcg,Tiny Rogue is a roguelike gameplay prototype made with Unity Project Tiny for mobile and web. The dungeon is procedurally generated with binary space partitioning (BSP).
User: nagachiang
Home Page: https://nagachiang.github.io/tiny-rogue/
pcg,Use Unity ECS to generate dungeon with BSP.
User: nagachiang
Home Page: https://nagachiang.github.io/unity-ecs-bsp-dungeon-generation/
pcg,PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc), advanced pathfinding; and much more.
User: nebukam
pcg,Minecraft Mod that implements an HTTP interface for reading and writing blocks (and more) with an external program or script. Intended for use in the GDMC competition.
User: niels-ntg
Home Page: https://gendesignmc.wikidot.com
pcg,Reading the KORG synths .pcg-fileformat
User: olimilo1402
pcg,A fully open PCG (procedural content generation) framework for Unity to create organic and natural looking worlds.
Organization: organicawild
pcg,A Room Generator based on a CSP Solver
User: pvigier
Home Page: https://pvigier.github.io/2022/11/05/room-generation-using-constraint-satisfaction.html
pcg,Glsl implementation of the PCG algorithm for the generation of random numbers.
User: riccardoscalco
pcg,IntX is a C++11 port of IntX arbitrary precision Integer library with speed, about O(N * log N) multiplication/division algorithms implementation.
User: ron4fun
pcg,Procedural content generation in Minecraft using the wave function collapse algorithm.
User: scholliyt
pcg,A benchmark towards generalizable reinforcement learning for autonomous driving.
User: seawee1
pcg,PCG Random Number Generator Native Extension for the Defold Game Engine
User: selimanac
Home Page: https://selimanac.github.io/
pcg,Typescript library for procedurally generating 3D fantasy swords.
User: shijbey
Home Page: https://www.npmjs.com/package/infiniforge
pcg,Procedural generation library for Unity
Organization: syomus
Home Page: https://assetstore.unity.com/packages/tools/utilities/procedural-toolkit-16508
pcg,Wave equasion simulation using FDM and PCG methods
User: timasjov
pcg,comic artist stable diffusion thingy
User: vayoa
pcg,A simplified version of the Wave Function Collapse algorithm
User: victorqribeiro
Home Page: https://victorribeiro.com/simpleWFC
pcg,Procedural generation of 3D maps with snappable meshes
Organization: videojogoslusofona
Home Page: https://github.com/VideojogosLusofona/snappable-meshes-pcg/wiki
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.