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arroost's People

Stargazers

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arroost's Issues

dynamic unlocks

currently they appear at origin

but they should appear from where you unlock them

and also it should be re-unlockable

🎡 Arrows in Arrows in Arrows

Preparation

  • Tree of Fame
  • Habitat
  • Cursors
  • Screen of Fame

Script

  • Intro
  • Arrow of Creation
  • Arrow of Recording
  • Arrow of Noise
  • ---
  • Arrow of Connection
  • Arrow of Time
  • Arrow of Timing
  • ---
  • Arrow of Colour
  • Arrow of Definition
  • ---
  • Arrow of Infinity
  • Outro

Voice

  • Intro
  • Arrow of Creation
  • Arrow of Recording
  • Arrow of Noise
  • ---
  • Arrow of Connection
  • Arrow of Time
  • Arrow of Timing
  • ---
  • Arrow of Colour
  • Arrow of Definition
  • ---
  • Arrow of Infinity
  • Outro

Code

  • Intro
  • Arrow of Creation
  • Arrow of Recording
  • Arrow of Noise
  • ---
  • Arrow of Connection
  • Arrow of Time
  • Arrow of Timing
  • ---
  • Arrow of Colour
  • Arrow of Definition
  • ---
  • Arrow of Infinity
  • Outro

Music

  • Intro
  • Arrow of Creation
  • Arrow of Recording
  • Arrow of Noise
  • ---
  • Arrow of Connection
  • Arrow of Time
  • Arrow of Timing
  • ---
  • Arrow of Colour
  • Arrow of Definition
  • ---
  • Arrow of Infinity
  • Outro

Video

  • Intro
  • Arrow of Creation
  • Arrow of Recording
  • Arrow of Noise
  • ---
  • Arrow of Connection
  • Arrow of Time
  • Arrow of Timing
  • ---
  • Arrow of Colour
  • Arrow of Definition
  • ---
  • Arrow of Infinity
  • Outro

Outreach

  • Teaser 1
  • Teaser 2
  • Ribbit report

Whitescreen

When I download arrowpond and run it by the index.html it displays a whitescreen and nothing else

Make a rough plan

There is just one arrow!
In an 8x8 world (that wraps around)

Click and drag corners to place doors.
Click and drag doors to place routes.

Click a route to cut it.
Click and drag routes to change time travel.

Click a door to record its noise.

Click an arrow to select it?
Click a cell to deselect the selected arrow.
Scroll up = zoom in to selected arrow?
Scroll down = zoom out of current arrow world.

When an arrow moves, it plays out what is inside it on that step.

You can make arrows bigger/smaller by putting them through bigger/smaller doors.
Smaller arrows travel faster, but move less far. eg:
2:1 door would make an arrow go double-time
3:1 door would make an arrow do the waltz.

Make an arrow go through a door with two routes to duplicate it.
Make an arrow go through a door with no routes to delete it.

If the last arrow dies... a new one appears in the middle.

Every new arrow has a different colour.
When you go into an arrow - the gridlines are the colour of the arrow.

By the way, you can also zoom out from the top level.

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