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geometry's Issues

Point of intersection

Actual intersection methods just says if there's an intersection, they not say 
where intersection is (intersection of 2 planes is a line, 1 plane and 1 line 
is a point etc..). Sometimes is usefull to know "where intersection is".

There are missing lot of functionalities that will be usefull in a 3D game 
engine like frustum view, methods for building ortho and projection view 
matrices. Ok this is not a library for a game, but... Who will use this library 
if not someone making a 3D game?

I like the general approach of the library but most usefull utilities are still 
missing... Maybe I can provide something if I have time..

Original issue reported on code.google.com by [email protected] on 5 Feb 2013 at 12:16

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