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Fast-Feast

A game made in C++

Controls for Level’s W :to jump A : to go left D : to go right U : to browse powerups Esc : to escape Space : to shoot bullets

Controls for Menus W : up D : select S : down Esc : to escape

->Our game is based on genre of a nightmare run and theme is food. It takes inspiration from player being in a nightmare about dieting or food in general. We believe that a gameplay that involves player being constantly running will suit better to game type of a 2D Platformer.

->The game offers a inventory box displayed on top of the screen throughout the gameplay. Inside the inventory box the player could browse through the different types power ups or food items. The power ups are acquired by killing the corresponding enemy and picking up the dropped food power ups. For example : Killing a chip enemy drops the chip power up which provide the player with a kind of fist attack. The powerups which are not yet acquired are show in transparent icons in the inventory box.

-> All the levels are defined in the external level.txt files which could be edited and made custom levels.

ss1 ss4 ss2 ss3

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