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depths-of-madness's Introduction

THE DEPTHS OF MADNESS

--- VERSION HISTORY ---

VERSION 1.00

- This game is "Early Access",
  most features are still under development.

- Bugs and issues are still present and should be
  documented in the Version history.

--- KNOWN BUGS / ISSUES ---

- Not staying still on platform during movement

- Player able to change direction while falling  / jumping

- small chance of missing fast repeated space bar taps

- able to "climb the walls"

- Unknown circumstances: player getting stuck while trying to move / fast and far jumps
    - first play through, on level 2
    - lowering FPS to 30 enhances the affect to occur constantly

--- POSSIBLE FEATURES TO BE RELEASED IN FUTURE UPDATES ---

 -Power ups:
    - speed increase power up (timed)
    - invincible power up (timed)

 -Traps to increase difficulty

 -Total of 10 levels plus a final Boss level

 -Story Mode

 -Shooting / Magic

 -RPG style leveling and character development
     - coins to pick up on map, convert into exp
     - exp awarded after each level passed
     -Character menu screen, used to spend points on level up
         - special ability trees
         - 10 points awarded each level increase
         - save total exp earned as a "Total Score"
         - 100 xp awarded at end of level + extra for coins
         - 200xp to lvl 2; prev_lvl *= 1.25

 -Improved Graphics

 - Saving feature for re-playability

==== USER INPUT FOR BUGS AND SUGGESTIONS ===

Use this area to communicate with the developer about issues and suggestions for future updates.


NEW BUGS / ISSUES

USER SUGGESTIONS

Fading Text at beginning of level - Maggie sasquatch enemy holding knife - Maggie big hairy spider - Maggie enemies should talk - Maggie Tunnels (mario style) - Maggie

multi-player / online mode - Josh player tags - Josh running -Josh

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