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This project forked from enginehub/worldguard

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I'm adding a "texture-pack" region flag which will send a texture pack URL for the client to download when you enter that region. On hold until Bukkit accepts my Player.switchTexturePack() API pull request. Also adding support for custom flags that other plugins register with WorldGuard. That is a work in progress on the "custom-flags" branch.

Home Page: http://redmine.sk89q.com/projects/worldguard

License: Other

Java 100.00%

worldguard's Introduction

WorldGuard

WorldGuard is a toolbox of various functions, useful for multiplayer servers, that lets you:

  • Protect your server from a number of problems.
  • Block fire spread, lava spread, endermen, and more.
  • Flag areas as "no PVP" or "no TNT."
  • Assign ownership to areas so only selected individuals can build.
  • Use a number of useful commands.

WorldGuard is open source and is available under the GNU General Public License v3.

Compiling

The project is written for Java 6 and our build process makes use of Maven. Detailed compilation information can be found on the wiki.

Dependencies are automatically handled by Maven.

Contributing

We happily accept contributions, especially through pull requests on GitHub. Submissions must be licensed under the GNU General Public License v3, which is outlined inside LICENSE.txt.

Please see the wiki for further information about contributing.

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worldguard's People

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