thomasjbradley / spritebot Goto Github PK
View Code? Open in Web Editor NEWA GUI app to the SVGO library with the addition of creating SVG sprite sheets.
License: GNU General Public License v3.0
A GUI app to the SVGO library with the addition of creating SVG sprite sheets.
License: GNU General Public License v3.0
When you drag a bunch of files to the Dock icon only one of them gets dropped into the Spritebot window and optimized.
Hey :) i wanted to ask is there any updates planed? Because i guess there are new .svg standards.
I tried to make a sprite with the spritebot with serverl .svg from here - https://github.com/spothq/cryptocurrency-icons/tree/master/svg/color
Thanks for all your time and efforts! People like you are the reason why the world didn't fell apart already! :)
I think…
Is it useful? Should they be removed?
I think they should definitely be removed from the <svg>
tag.
Instead of using outline
try using box-shadow
to make a much more subtle button focus style.
Hey,
I am trying to use this tool, which from tutorials looks amazing, but after loading my SVGs and then clicking on the "Save Sprite Sheet" button nothing happens. I was hoping you could help me figure out why that may be.
Makes it feel like a website.
But could dragging SVGs copy them as text?
Could the default window be a draggable zone?
When you copy the SVG in “pretty” mode it doesn’t have the correct ID on it.
Or maybe there should be no ID.
If a file has been already processed and it is dropped into the interface again it should be reprocessed.
When making symbols sometimes the ID doubles if there was already an ID on the SVG tag. Because I’m just using string replacement and not a full parser.
Should maybe remove all IDs from the SVG tag and replace them with Spritebot’s.
I think it'd be really great to be able to drop previously created sprite sheets and have Spritebot show all the symbols within (maybe as some sort-of sub-file type interface).
Symbols could the be added and removed to/from the sprite sheet. It'd be a much better user experience than having to completely regenerate the sprite sheet on every change.
Seems to be when Spritebot is left open, modified & saved again.
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