Code Monkey home page Code Monkey logo

trabalho_final_poo's Introduction

trabalho_final_poo

Trabalho Final de Programação Orientada a Objetos

trabalho_final_poo's People

Contributors

bruno12leonel avatar juliaalmeida13 avatar mikayamaji avatar sarao3o avatar thiagoaraujocampos avatar

Stargazers

 avatar  avatar

Watchers

 avatar  avatar  avatar

Forkers

bruno12leonel

trabalho_final_poo's Issues

Observações do SFML

Lembrando que as tarefas estão em #1

Resumo sobre algumas coisas do SFML

Imagens

Tipos de imagem permitidas

  • bmp, hdr, gif, jpg, png, pic, psd, tga

Bitmap for example does not support transparency encoding and are generally quite large, but lose no image details and are simple to work with. Gif has some patent issues and should generally be avoided. Png seems like genuinely a good mix between features, size and quality and is well supported by content creation tools.

No SFML (em comparação com Allegro) é vantajoso o uso de .png com fundo transparente, visto que trabalhar com mascara não é muito satisfatório.

Lembrar: O tamanho das spritesheets devem ser no tamanho X e Y de acordo com tamanho fixado por cada frame. (Uma provável preferência por quadrados aqui mas não sei dizer ainda)

Exemplos do jogo Derrota Contínua

Spritesheet da personagem
spritesheet feminino

Tela principal
tela principal

Mapa do jogo
mapa


Músicas

Tipos de músicas permitidas

  • ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, w64, mat4, mat5, pvf, htk, sds, avr, sd2, caf,
    wve, mpc2k, rf64

The major difference between sound effect and music is the sound effect stays resident in memory, while a Music file is streamed from disk.

You will notice a very noticeable exception from that list, the mp3 format. That is because the mp3 format is encumbered by a number of patents and should be avoided to protect yourself from potential licensing fees. Fortunately the ogg format offers similar file sizes and similar audio quality as the mp3 format without the licensing pitfalls.

O uso de músicas no projeto é bem custoso. Levando isso em consideração, será de uma certa relevância verificar, com cuidado, quais músicas serão usadas.

Efeitos sonoros

Não sei ainda

Exemplos em código

** Exemplo básico **

  int main() {
  RenderWindow window(VideoMode(800, 600), "SFML window");

  Texture texture;
  if (!texture.loadFromFile("cute_image.jpg"))
    return EXIT_FAILURE;
  Sprite sprite(texture);

  CircleShape circulo(20);
  circulo.setFillColor(Color::Red);

  Font font;
  if (!font.loadFromFile("arial.ttf"))
    return EXIT_FAILURE;
  Text text("Hello SFML", font, 50);

  Music music;
  if (!music.openFromFile("nice_music.ogg"))
    return EXIT_FAILURE;
  music.play();

  Event event;

  while (window.isOpen()) {
    while (window.pollEvent(event)) {
      if (event.type == Event::Closed)
        window.close();
      if (event.type == Event::EventType::KeyPressed) {
        if (event.key.code == Keyboard::Escape) {
          window.close();
        }
      }
    }
    window.clear();
    window.draw(sprite);
    window.draw(circulo);
    window.draw(text);
    window.display();
  }
  return EXIT_SUCCESS;
}

Tarefas

Início do Projeto

  • Escopo e projeto (separação e organização) 😘

  • Marcar dia para planejar arte e diagrama: OK
  • Idealização e análise
    • A ideia principal do jogo
      • História
      • Funcionamento geral
      • Telas de jogo
      • Início do Readme (doc?)
    • Nome para o jogo
    • Design
    • Diagrama de Classe
    • Organização da equipe
  • Desenvolvimento
    • Definir resolução da tela: 1000x800
    • Entendimento geral SFML
      • #2 Observações gerais
    • Estrutura principal
    • Movimentação
    • Funcionamento do mapa
    • Colisão


ENTREGA DIA 16/12

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.