I am TurkeyDev!
- ๐ฅ๏ธ Programmer
- ๐ฅ Streamer
- ๐ด Youtuber
I work on many projects, most notably:
I love doing weird and pointless things and building proof of concept ideas. Thanks for checking me out!
Chance Cubes. A Mod for Minecraft. Break a block and see what happens!
License: GNU General Public License v3.0
I am TurkeyDev!
I work on many projects, most notably:
I love doing weird and pointless things and building proof of concept ideas. Thanks for checking me out!
I got the custom rewards to work, which is awesome! But I found another issue.
It seems the pendants that up the chance value on the cubes you break have infinite durability. I have the max uses set to 10, but it doesnt break after 10 uses, it just goes into negative durability. http://prntscr.com/8la6x6
Edit: I'm using the most recent version available on CurseForge. If this was already fixed I apologize.
i cant seem to get the dimension blacklist to work. ive tried a return separated list and a comma separated list. and neither seem to work
Due to the changes in NBT Tag formatting and variable names between 1.7 and 1.10 a lot of the custom rewards(holiday and user) will not work on 1.10. This is not a priority to me, but I believed it was worth bringing to your attention.
Also in relation to this is the fact that the wiki and the example page are both outdated, especially in the case of the example page isn't even formatted properly for 1.7 in some cases.
Issue: chancecubes{1.9-2.0.0.88} crashes dedicated forge server 1.9 build 1809 on startup
crash report:
https://gist.github.com/b0d43a947964b66a002f
fml server latest:
https://gist.github.com/826179a5a65f6a7e8cda
The giant chance cube that launches arrows, fireballs, wither heads, tnt, etc.. glitches out and the wither skulls get stuck in the air on my Sky Factory 3.0.4 sub server. Images: http://imgur.com/a/Ffn1B
v2.3.3.135
Thanks for making this wonderful mod!
We are a team doing chinesization from China. We've found this mod on forum. We like this mod, and we would recommend it to anyone who plays Minecraft. That's why we gonna translate this mod into Simplified Chinese, and we need your application to start this work.
You could contact me through: [email protected]
Playing the skyfactory 3 pack, guy opened giant chance cube and when we were hit, we both were crashed to the lobby. I dont know what kind of info i can provide to help you with this. Probably a bad potion Id somewhere.
I am working on an update to a mudpack I am building (Zed Stream). Now all of a sudden it crashes when loading, if I turn off chance cubes it loads fine. I have updated to the latest version of the mod and still having issues.
Crash report attached:
crash-2016-03-27_08.54.00-client.txt
When a Chance Cube is used that spawns the string it will replace blocks completely deleting them.
I am attempting to create a 'clearer' schematic to be used for clearing out temporary chance cube reward constructions. I have created the schematic via World Edit.schematic file and the .ccs format. When either are run via the JSON custom reward, nothing happens. I am able to use world edit and paste the schematic file just fine and it works as intended overriding constructions with air.
Command used:
"Schematic": [ {"fileName":"cleaner.schematic"} ]
Attached are the .schematic and .ccs file:
Cleaner Test.zip
Since you're implementing ICommand instead of simply extending CommandBase, you're required to override the compareTo method. CCubesServerCommands.java#L227. When you do this, but don't actually do the required comparison, it breaks the /help command. I would have submitted a PR, but I likely would have been denied, This is why I am posting here.
This:
@Override
public int compareTo(ICommand o)
{
return 0;
}
Should be:
@Override
public int compareTo(ICommand o)
{
return this.getCommandName().compareTo(o.getCommandName());
}
However, I would advise simply extending net.minecraft.command.CommandBase
and only override the required methods so supers can be called as needed,
I love chance cubes. But they give the player choice over opening them. It would be great to have an option to spawn them hidden (suggestion 1 under the ground but any method really) and have them auto activate as a player approaches (say 8 blocks on x and z)
Version 1.5.4.54
Activated a giant chance cube with a silk touch hammer from tinkers construct. We got a block piece back. We put the block piece down, and broken it with a pickaxe from tinkers construct (without silk touch), and the server crashed.
I cant seem to figure out how to add damage values to blocks using custom rewards.
ex. if I put minecraft:stained_glass:1 no block spawns in the world.
I cant find anything on the wiki telling me how to do it so I'm not sure how to make it work or not.
When the reward - Inventory_chest is fired the first item in your inventory always seems to be deleted. I have had this happen to me multiple times, removing some of my best tools because of it.
I am working on creating Custom Rewards in Minecraft 1.10.2 forge-12.18.2.2114 using ChanceCubes-1.10.2-2.3.2.130. I created the JSON file originally and it would reference the name properly and display the message but would not give the item when breaking the chance cube. As a troubleshooting step I created a clean profile where it was the only mod and used a streamer reward from the sourcecode to eliminate any possibility of error on my behalf. The message still displays but still no item drops. I was able to confirm that built in rewards(rewards programmed via java not JSON) were able to drop items(coal to diamonds).
Hi there,
I'm running a Sky Factory 3 server with sponge and a few additional plugins.
When ever a player attempts to break a chance cube, nothing happens.
I had a look in the logs and found the following error:
[23:37:57] [Server thread/INFO] [chancecubes/]: Triggered the reward with the name of: chancecubes:Nether_Jelly_Fish
[23:37:57] [Server thread/INFO] [STDOUT/]: [minetweaker.mc1102.server.MCServer:getPlayer:45]: Unsupported command sender: chanceCubes.util.CCubesCommandSender@1ceda811 defaulting to server player!
[23:37:57] [Server thread/INFO] [STDOUT/]: [minetweaker.mc1102.server.MCServer:getPlayer:46]: player name: Chance Cubes
[23:37:57] [Server thread/INFO] [STDOUT/]: [minetweaker.mc1102.server.MCServer:getPlayer:47]: Please report to mod author if this is incorrect!
[23:37:57] [Server thread/TRACE] [Sponge/]: //
[23:37:57] [Server thread/TRACE] [Sponge/]: /* Exception during phase body */
[23:37:57] [Server thread/TRACE] [Sponge/]: //
[23:37:57] [Server thread/TRACE] [Sponge/]: /* Something happened trying to run the main body of a phase org.spongepowered.common.event.tracking.phase.packet.InteractionPacketState@34cd1d95 /
[23:37:57] [Server thread/TRACE] [Sponge/]: / PhaseContext : /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Affected World : WorldServer{LevelName=world, DimensionId=0, DimensionType=minecraft:overworld} /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: Source /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: EntityPlayerMP['Ahmaz'/3050756, l='world', x=19952.96, y=61.00, z=356.41] /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: PacketPlayer /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: EntityPlayerMP['Ahmaz'/3050756, l='world', x=19952.96, y=61.00, z=356.41] /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: Packet /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: net.minecraft.network.play.client.CPacketPlayerDigging@1c542d5f /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: Cursor /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: SpongeItemStackSnapshot{itemType=Item{Name=none}, count=1} /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: IgnoringCreative /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: false /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: CapturedEntities /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: CapturedEntitiesSupplier{Captured=0} /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: CapturedBlocks /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: CapturedBlocksSupplier{Captured=1} /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: Owner /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: EntityPlayerMP['Ahmaz'/3050756, l='world', x=19952.96, y=61.00, z=356.41] /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: Notifier /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: EntityPlayerMP['Ahmaz'/3050756, l='world', x=19952.96, y=61.00, z=356.41] /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Phases remaining : /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Phase: org.spongepowered.common.event.tracking.phase.packet.InteractionPacketState@34cd1d95 /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Context: /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: Source /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: EntityPlayerMP['Ahmaz'/3050756, l='world', x=19952.96, y=61.00, z=356.41] /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: PacketPlayer /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: EntityPlayerMP['Ahmaz'/3050756, l='world', x=19952.96, y=61.00, z=356.41] /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: Packet /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: net.minecraft.network.play.client.CPacketPlayerDigging@1c542d5f /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: Cursor /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: SpongeItemStackSnapshot{itemType=Item{Name=none}, count=1} /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: IgnoringCreative /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: false /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: CapturedEntities /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: CapturedEntitiesSupplier{Captured=0} /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: CapturedBlocks /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: CapturedBlocksSupplier{Captured=1} /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: Owner /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: EntityPlayerMP['Ahmaz'/3050756, l='world', x=19952.96, y=61.00, z=356.41] /
[23:37:57] [Server thread/TRACE] [Sponge/]: / - Name: Notifier /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Object: EntityPlayerMP['Ahmaz'/3050756, l='world', x=19952.96, y=61.00, z=356.41] /
[23:37:57] [Server thread/TRACE] [Sponge/]: / Stacktrace: /
[23:37:57] [Server thread/TRACE] [Sponge/]: / java.lang.ClassCastException: chanceCubes.util.CCubesCommandSender cannot be cast to net.minecraft.entity.player.EntityPlayer /
[23:37:57] [Server thread/TRACE] [Sponge/]: / com.forgeguard.commands.CommandRegion.func_184882_a(CommandRegion.java:501) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / org.spongepowered.common.command.WrapperCommandSource.(WrapperCommandSource.java:67) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / org.spongepowered.common.command.WrapperCommandSource.(WrapperCommandSource.java:51) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / org.spongepowered.common.command.WrapperCommandSource$Located.(WrapperCommandSource.java:130) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / org.spongepowered.common.command.WrapperCommandSource.of(WrapperCommandSource.java:122) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / net.minecraft.command.ServerCommandManager.func_71556_a(SourceFile:1082) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / chanceCubes.rewards.type.CommandRewardType.triggerCommand(CommandRewardType.java:49) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / chanceCubes.rewards.type.CommandRewardType.trigger(CommandRewardType.java:37) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / chanceCubes.rewards.type.CommandRewardType.trigger(CommandRewardType.java:12) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / chanceCubes.rewards.type.BaseRewardType.trigger(BaseRewardType.java:20) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / chanceCubes.rewards.defaultRewards.BasicReward.trigger(BasicReward.java:27) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / chanceCubes.registry.ChanceCubeRegistry.triggerRandomReward(ChanceCubeRegistry.java:511) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / chanceCubes.blocks.BlockChanceCube.removedByPlayer(BlockChanceCube.java:69) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / net.minecraft.server.management.PlayerInteractionManager.removeBlock(PlayerInteractionManager.java:275) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / net.minecraft.server.management.PlayerInteractionManager.func_180237_b(PlayerInteractionManager.java:333) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / net.minecraft.server.management.PlayerInteractionManager.func_180785_a(PlayerInteractionManager.java:248) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / net.minecraft.network.NetHandlerPlayServer.func_147345_a(NetHandlerPlayServer.java:642) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / net.minecraft.network.play.client.CPacketPlayerDigging.func_148833_a(SourceFile:40) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / net.minecraft.network.play.client.CPacketPlayerDigging.func_148833_a(SourceFile:10) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / org.spongepowered.common.network.PacketUtil.lambda$onProcessPacket$0(PacketUtil.java:157) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / org.spongepowered.common.event.tracking.CauseTracker.switchToPhase(CauseTracker.java:156) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / org.spongepowered.common.network.PacketUtil.onProcessPacket(PacketUtil.java:156) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / net.minecraft.network.PacketThreadUtil$1.redirect$onProcessPacket$zje000(SourceFile:539) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / net.minecraft.network.PacketThreadUtil$1.run(SourceFile:13) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / java.util.concurrent.FutureTask.run(Unknown Source) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / net.minecraft.util.Util.func_181617_a(SourceFile:45) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:387) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471) /
[23:37:57] [Server thread/TRACE] [Sponge/]: / java.lang.Thread.run(Unknown Source) */
[23:37:57] [Server thread/TRACE] [Sponge/]: /**************************************************************************************************************************************************/
Any ideas as to how I can get it working?
Hello,
The PlayerLoggedInEvent, used by chanceCubes.listeners.PlayerConnectListener runs on the SERVER thread, directly. The call to https://github.com/wyldmods/ChanceCubes/blob/master/src/main/java/chanceCubes/listeners/PlayerConnectListener.java#L20 new CustomUserReward triggers one and possibly several HTTP queries directly to github. Depending on connectivity conditions, this means the server tick thread could be tied up for many milliseconds to many seconds, causing highly noticeable lag for other players on the server, when a new player logs in (especially one with a custom reward).
I advise that you should defer looking for the custom rewards to a secondary thread where it will not affect the tick of the server. I do consider this a very severe bug as it can present a very noticeable hiccup to players when others log in.
I am trying to execute the following command in JSON:
/give @p minecraft:stick 1 0 {display:{Name:"Swatter"},ench:[{id:19,lvl:2}]}
When I reload chance cube configs it does not load it as a valid reward. If I use the following it loads just fine:
/give @p minecraft:stick 1 0 {ench:[{id:19,lvl:2}]}
But if I try the following it fails:
/give @p minecraft:stick 1 0 {display:{Name:"Swatter"}}
This has lead me to the the conclusion that the " " marks within NBT tag of the item is tripping up the compiler. My raw file is attached of the reward I am trying to do.
PS: I have noticed a lot of the NBT tag format has changed between 1.7/1.8 and 1.10 which has outdated the Wiki, example, and some of the custom rewards.
in 1.10 any chance cube either crafted or naturally spawned in the world have a chance level of 0 when scanned.
Edit: Thought this was the chance cubes mod, not a repository of just custom rewards, deleted
Edit 2: Oh, wait, it really is the mod. Here's what I had posted:
I am building a modpack. There is a lot of JSON dependant mods in it.
Today at least one of my JSON files stopped loading after updating a couple mods, because an error in another file that was being prioritized was shutting down JSON reading, as far as I can tell.
Specifically, the errors come from trying to read these files:
http://http://i.imgur.com/XXHNN4F.png
http://http://i.imgur.com/MfRhezf.png
http://http://i.imgur.com/KYKYN7h.png
http://http://i.imgur.com/hm5fBZN.png
Which afaik should look like this instead:
i.imgur.com/XXHNN4F.png
i.imgur.com/MfRhezf.png
i.imgur.com/KYKYN7h.png
i.imgur.com/hm5fBZN.png
This is an error I have seen occasionally. From what I've seen it appears to happen on servers. If you have any more info about this, or if this occurs for you, please make a comment below to help me debug this problem.
anyone who opens a chance cube crashes the server. It's quite straight forward, It doesn't even have the sponge mod yet
---- Minecraft Crash Report ----
WARNING: coremods are present:
IC2core (industrialcraft-2-2.6.27-ex110.jar)
CCLCorePlugin (CodeChickenLib-1.10.2-2.5.6.233-universal.jar)
AppEngCore (appliedenergistics2-rv4-alpha-11.jar)
CoFH Loading Plugin (CoFHCore-1.10.2-4.0.0.127-universal.jar)
LoadingHook (Mekanism-1.10.2-9.2.1.295.jar)
Contact their authors BEFORE contacting forge
// You should try our sister game, Minceraft!
Time: 3/4/17 9:33 PM
Description: Exception ticking world
java.lang.IllegalArgumentException: bound must be positive
at java.util.Random.nextInt(Unknown Source)
at drzhark.customspawner.CustomSpawner.performWorldGenSpawning(CustomSpawner.java:691)
at drzhark.customspawner.EventHooks.peformCustomWorldGenSpawning(EventHooks.java:51)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_58_EventHooks_peformCustomWorldGenSpawning_Populate.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185)
at net.minecraftforge.event.terraingen.TerrainGen.populate(TerrainGen.java:54)
at net.minecraft.world.gen.ChunkProviderOverworld.func_185931_b(ChunkProviderOverworld.java:441)
at net.minecraft.world.chunk.Chunk.func_186034_a(Chunk.java:1000)
at net.minecraft.world.chunk.Chunk.func_186030_a(Chunk.java:983)
at net.minecraft.world.gen.ChunkProviderServer.func_186025_d(ChunkProviderServer.java:154)
at net.minecraft.server.management.PlayerChunkMapEntry.func_187268_a(PlayerChunkMapEntry.java:126)
at net.minecraft.server.management.PlayerChunkMap.func_72693_b(SourceFile:147)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:222)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:698)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:387)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at java.lang.Thread.run(Unknown Source)
-- Head --
Thread: Server thread
Stacktrace:
at java.util.Random.nextInt(Unknown Source)
at drzhark.customspawner.CustomSpawner.performWorldGenSpawning(CustomSpawner.java:691)
at drzhark.customspawner.EventHooks.peformCustomWorldGenSpawning(EventHooks.java:51)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_58_EventHooks_peformCustomWorldGenSpawning_Populate.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185)
at net.minecraftforge.event.terraingen.TerrainGen.populate(TerrainGen.java:54)
at net.minecraft.world.gen.ChunkProviderOverworld.func_185931_b(ChunkProviderOverworld.java:441)
at net.minecraft.world.chunk.Chunk.func_186034_a(Chunk.java:1000)
at net.minecraft.world.chunk.Chunk.func_186030_a(Chunk.java:983)
at net.minecraft.world.gen.ChunkProviderServer.func_186025_d(ChunkProviderServer.java:154)
at net.minecraft.server.management.PlayerChunkMapEntry.func_187268_a(PlayerChunkMapEntry.java:126)
at net.minecraft.server.management.PlayerChunkMap.func_72693_b(SourceFile:147)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:222)
-- Affected level --
Details:
Level name: world
All players: 1 total; [EntityPlayerMP['wanderingmage'/1818, l='world', x=1920.74, y=65.00, z=-61.55]]
Chunk stats: ServerChunkCache: 683 Drop: 0
Level seed: 8827867566328512199
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (135,64,185), Chunk: (at 7,4,9 in 8,11; contains blocks 128,0,176 to 143,255,191), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 269591 game time, 269591 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 6547 (now: false), thunder time: 83449 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:698)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:387)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.10.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_111, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2286395440 bytes (2180 MB) / 2851078144 bytes (2719 MB) up to 3817865216 bytes (3641 MB)
JVM Flags: 2 total; -Xms2G -Xmx4g
IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
FML: MCP 9.32 Powered by Forge 12.18.3.2185 33 mods loaded, 33 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.10.2-12.18.3.2185-universal.jar)
UCHIJAAAA Forge{12.18.3.2185} [Minecraft Forge] (forge-1.10.2-12.18.3.2185-universal.jar)
UCHIJAAAA appliedenergistics2-core{rv4-alpha-11} [Applied Energistics 2 Core] (minecraft.jar)
UCHIJAAAA {000} [CoFH ASM] (minecraft.jar)
UCHIJAAAA ccl-entityhook{1.0} [ccl-entityhook] (CodeChickenLib-1.10.2-2.5.6.233-universal.jar)
UCHIJAAAA appliedenergistics2{rv4-alpha-11} [Applied Energistics 2] (appliedenergistics2-rv4-alpha-11.jar)
UCHIJAAAA betterbuilderswands{0.10.2} [Better Builder's Wands] (BetterBuildersWands-1.10.2-0.10.2.209+115b204.jar)
UCHIJAAAA BiomesOPlenty{5.0.0.2155} [Biomes O' Plenty] (BiomesOPlenty-1.10.2-5.0.0.2155-universal.jar)
UCHIJAAAA chancecubes{1.10.2-2.3.4.171} [Chance Cubes] (ChanceCubes-1.10.2-2.3.4.171.jar)
UCHIJAAAA CodeChickenLib{2.5.6.233} [CodeChicken Lib] (CodeChickenLib-1.10.2-2.5.6.233-universal.jar)
UCHIJAAAA cofhcore{4.0.0} [CoFH Core] (CoFHCore-1.10.2-4.0.0.127-universal.jar)
UCHIJAAAA customspawner{3.10.1} [DrZhark's CustomSpawner] (CustomMobSpawner 3.10.1.jar)
UCHIJAAAA DrugsGalore{1.2.4} [DrugsGalore] (DRUGSGALORE1-2-4.jar.jar)
UCHIJAAAA mocreatures{10.0.6} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod-10.0.6.jar)
UCHIJAAAA extrautils2{1.0} [Extra Utilities 2] (extrautils2-1.10.2-1.3.0.jar)
UCHIJAAAA zerocore{1.10.2-0.1.0.4} [Zero CORE] (zerocore-1.10.2-0.1.0.4.jar)
UCHIJAAAA bigreactors{1.10.2-0.4.5.27} [Extreme Reactors] (ExtremeReactors-1.10.2-0.4.5.27.jar)
UCHIJAAAA grimoireofgaia{1.5.3} [Grimoire of Gaia 3] (GrimoireOfGaia3-1.10.2-1.5.3.jar)
UCHIJAAAA mantle{1.10.2-1.1.5.205} [Mantle] (Mantle-1.10.2-1.1.5.jar)
UCHIJAAAA tconstruct{1.10.2-2.6.3.500} [Tinkers' Construct] (TConstruct-1.10.2-2.6.3.jar)
UCHIJAAAA immersiveengineering{0.10-50} [Immersive Engineering] (ImmersiveEngineering-0.10-50.jar)
UCHIJAAAA IC2{2.6.27-ex110} [IndustrialCraft 2] (industrialcraft-2-2.6.27-ex110.jar)
UCHIJAAAA mcmultipart{1.3.0_87} [MCMultiPart] (MCMultiPart-experimental-2.0.0_88-universal.jar)
UCHIJAAAA Mekanism{9.2.1} [Mekanism] (Mekanism-1.10.2-9.2.1.295.jar)
UCHIJAAAA MekanismGenerators{9.2.1} [MekanismGenerators] (MekanismGenerators-1.10.2-9.2.1.295.jar)
UCHIJAAAA MekanismTools{9.2.1} [MekanismTools] (MekanismTools-1.10.2-9.2.1.295.jar)
UCHIJAAAA metamorph{1.0.2} [Metamorph] (Metamorph-Mod-1.10.2.jar)
UCHIJAAAA rftools{5.62} [RFTools] (rftools-1.10-5.62.jar)
UCHIJAAAA taiga{1.2.6} [Tinkers Alloying Addon] (taiga-1.10.2-1.2.6.jar)
UCHIJAAAA thermalfoundation{2.0.0} [Thermal Foundation] (ThermalFoundation-1.10.2-2.0.0.64-universal.jar)
UCHIJAAAA thermalexpansion{5.0.0} [Thermal Expansion] (ThermalExpansion-1.10.2-2.0.0.64-universal.jar)
UCHIJAAAA TinkersAddons{1.0.4} [Tinkers' Addons] (Tinkers' Addons-1.10.x-1.0.4(1).jar)
Loaded coremods (and transformers):
IC2core (industrialcraft-2-2.6.27-ex110.jar)
CCLCorePlugin (CodeChickenLib-1.10.2-2.5.6.233-universal.jar)
codechicken.lib.asm.ClassHeirachyManager
codechicken.lib.asm.CCL_ASMTransformer
AppEngCore (appliedenergistics2-rv4-alpha-11.jar)
appeng.coremod.transformer.ASMIntegration
CoFH Loading Plugin (CoFHCore-1.10.2-4.0.0.127-universal.jar)
cofh.asm.CoFHClassTransformer
cofh.asm.repack.codechicken.lib.asm.ClassHeirachyManager
LoadingHook (Mekanism-1.10.2-9.2.1.295.jar)
AE2 Version: alpha rv4-alpha-11 for Forge 12.18.3.2185
Pulsar/tconstruct loaded Pulses:
- TinkerCommons (Enabled/Forced)
- TinkerWorld (Enabled/Not Forced)
- TinkerTools (Enabled/Not Forced)
- TinkerHarvestTools (Enabled/Forced)
- TinkerMeleeWeapons (Enabled/Forced)
- TinkerRangedWeapons (Enabled/Forced)
- TinkerModifiers (Enabled/Forced)
- TinkerSmeltery (Enabled/Not Forced)
- TinkerGadgets (Enabled/Not Forced)
- TinkerOredict (Enabled/Forced)
- TinkerIntegration (Enabled/Forced)
- TinkerFluids (Enabled/Forced)
- TinkerMaterials (Enabled/Forced)
- TinkerModelRegister (Enabled/Forced)
CodeChickenLib Invalid Fingerprint Reports:
AE2 Integration: IC2:ON, RC:OFF, RF:OFF, RFItem:OFF, MFR:OFF, Waila:OFF, Mekanism:OFF, OpenComputers:OFF, THE_ONE_PROBE:OFF
Profiler Position: N/A (disabled)
Player Count: 1 / 20; [EntityPlayerMP['wanderingmage'/1818, l='world', x=1920.74, y=65.00, z=-61.55]]
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
Directory of C:\1.10.2\mods
03/04/2017 10:13 PM
.Playing Ozone 2, opened the cube that spawned the maze (find the sign in 45 seconds), I FAILED, which was to be expected, but when it killed me, my charged White Stone saved my life, or at least it tried. White stone got discharged, and I got permanently stuck in the "dying" mode, half tilted shaking screen. I re-logged, I teleported to another spot, nothing helps. I can walk around but no hearts showing, inventory opens for split second then closes (I see my body in red there as if I'm taking damage and half tilted), and the screen is shaking and tilted of course. Going to restore world from backup, but lose a LOT of quest book progress, and in Ozone, that's a lot of pain, so hope this can be looked into. Until then, I will try to find that chance cube in configs and remove it.
I am trying to place a block using the block command for a custom reward, specifically I need it to be made out of dark prismarine. If it was an item I could specify minecraft:prismarine damage:2, but since its in the block command, I can only specify minecraft:prismarine and there is no capability to interpret the subID of 2 required to differentiate dark prismarine from prismarine. Based on my understanding of java(somewhat limited) I do not see any place to input the subID, and I have found no examples of custom rewards within the code or from other mods using block with a subID.
When opening a standard chance cube, an ender crystal appears, explodes and minecraft shut down. Then the save files are no longer in the save games folder. IDK if it is a possible reward wich it an awfull reward, or it is some kind of error.
I was playing Project Ozone Mod Pack.
Regards
Based on my config settings, I do not see Chance Cubes generating in the Erebus Dimension. http://www.curse.com/mc-mods/minecraft/220698-the-erebus#t1:other-downloads
using ChanceCubes-1.10-2.1.3.111 in a custom instance in Curse with MC 1.10.0, I'm crashing when I try to look at an icosahedron with the scanner in hand. I have not tried using the scanner on a d6 yet.
I created a schematic using world edit, transferred the file into the proper folder in chance cubes and loaded it via the Schematic command. It created a prismarine box, but the schematic was for a dark prismarine box. I loaded the schematic via world edit and world edit created a dark prismarine box.
Command:
"Schematic": [ {"fileName":"darkprispool.schematic","RelativeToPlayer":true } ]
Schematic: Attached
darkprispool.zip
I got this NPE when breaking a cube. I was in a default world.
http://pastebin.com/Cbc05VJE
You do not take into account for blocks with sub types, for example in tinkers construct which causes a "Nether Slag" block to spawned rather than your target ore.
Would it be possible to have a config option letting you lower/raise the world gen chance?
Steps to Repeat:
Profit
Using the following command:
"Schematic": [ {"fileName":"darkpool.ccs","falling":false,"RelativeToPlayer":true} ]
The schematic always spawns at the chance cube's location, replacing the darkpool.ccs with a worldedit based schematic makes it spawn relative to the player. This makes it seem as if the .ccs subsection of the Schematic processing doesn't check that variable or doesn't use it in generation even if checked.
.CCS File:
darkpool.zip
Greetings Turkey!
I would like to request a feature for Custom reward files.
The ability to detect if a mod is installed. This would be useful for modpack authors who like to put in custom configurations, but don't want to have to start from scratch each time
as an example
{
"Extra Utilities": { },
"Thermal Expansion: { },
"Mod X": { "
}
If Extra Utilities was installed in the pack, then Chance cubes would load that section. If Themal Expansion wasn't installed - it would skip that section.
This would allow for the release of a large amount of configuration files (as a pack or mod), and letting chance cubes work out what to load.
Whenever I try to use the creative pendant this happens: http://prntscr.com/8oj0xf
Edit: Also does this when I exit the reward selector one
Edit 2: This seems to only happen in Galacticraft planets (moon specifically), not a big deal.
When generating two or more schematics at the same time I ran into an issue where many of the blocks weren't being placed, in the attached image the 2 pixel art schematics at the back are from a custom reward, and the front 2 Schematics are the built-in Village reward.
I would suspect the schematic placer was not meant to handle 2 at a time and gets de-synced with the iterator(s) going through the schematic(s) selecting the block to place, causing the placer to lag behind and/or flip between the 2 or more iterators as they update.
Separate Issue in the same image: The Giant Chance cubes also don't properly react to the reward selector pendant, and only one of the multi-block's components is removed. However the selector pendant is almost entirely used for reward testing so it's not that big of an issue.
Bedrock doesn't disappear when you win.
https://clips.twitch.tv/xidik_uk/UninterestedMinkOptimizePrime
EDIT: It doesn't disappear if you get it wrong also.
Hello,
After having opened a cube luck with a pendant 2 I was lucky teleport into a labyrinth and a timer is started.
At the end of this timer the structure disappeared and I was on my island reteleporter but I became immortal.
I do little more die, open my inventory, machinery etc .. use, pick up objects and my screen is tilted to the left.
I tried everything to get out of this state but even a leap into the void or change anything.
I'm on a public server and the administrator can not find a solution, we are two people in this case.
Can you help us?
Please excuse my bad english.
Thank you.
Greetings,
I updated to 1.0.0.6, Running chance cubes on a server.
Opened a block, and the server crashed.
The only indication i could see, was when i logged back into the server - i had blindness 3 on me for a few seconds.
Assuming it was a mob invasion cube, i have had ender and creeper ones without issues so far since i updated from 1.0.0.4 to 1.0.0.6
Log here:
http://pastebin.com/piE9kbPy
Chance Cubes 1.11-2.3.3.136 - the pillar of brick with item frames spawns, but the item frames do not have the components to make a diamond sword.
Expected: The item frames would contain a diamond, a diamond, and a stick, as per the wiki entry.
ChanceCubes-1.10.2-2.3.3.135
Not sure if this is an issue in chance cubes or minetweaker:
java.lang.NullPointerException: Ticking player
at minetweaker.mc1102.server.MCServer.isOp(MCServer.java:77)
at minetweaker.MineTweakerImplementationAPI$4.canExecute(MineTweakerImplementationAPI.java:617)
at minetweaker.mc1102.server.MCServer$MCCommand.func_184882_a(MCServer.java:130)
at org.spongepowered.common.command.WrapperCommandSource.<init>(WrapperCommandSource.java:67)
at org.spongepowered.common.command.WrapperCommandSource.<init>(WrapperCommandSource.java:51)
at org.spongepowered.common.command.WrapperCommandSource$Located.<init>(WrapperCommandSource.java:130)
at org.spongepowered.common.command.WrapperCommandSource.of(WrapperCommandSource.java:122)
at net.minecraft.command.ServerCommandManager.func_71556_a(SourceFile:82)
at chanceCubes.rewards.type.CommandRewardType.triggerCommand(CommandRewardType.java:49)
at chanceCubes.rewards.type.CommandRewardType.trigger(CommandRewardType.java:37)
at chanceCubes.rewards.type.CommandRewardType.trigger(CommandRewardType.java:12)
at chanceCubes.rewards.type.BaseRewardType.trigger(BaseRewardType.java:19)
at chanceCubes.rewards.defaultRewards.BasicReward.trigger(BasicReward.java:26)
at chanceCubes.registry.ChanceCubeRegistry.triggerRandomReward(ChanceCubeRegistry.java:507)
at chanceCubes.blocks.BlockChanceCube.removedByPlayer(BlockChanceCube.java:69)
at net.minecraft.server.management.PlayerInteractionManager.removeBlock(PlayerInteractionManager.java:275)
at net.minecraft.server.management.PlayerInteractionManager.func_180237_b(PlayerInteractionManager.java:333)
at net.minecraft.server.management.PlayerInteractionManager.func_73075_a(PlayerInteractionManager.java:113)
at net.minecraft.entity.player.EntityPlayerMP.func_70071_h_(EntityPlayerMP.java:246)
at org.spongepowered.common.event.tracking.TrackingUtil.tickEntity(TrackingUtil.java:150)
at net.minecraft.world.WorldServer.redirect$onCallEntityUpdate$zjl000(WorldServer.java:1324)
at net.minecraft.world.World.func_72866_a(World.java:85)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:839)
at net.minecraft.world.World.func_72870_g(World.java:1934)
at net.minecraft.world.WorldServer.func_184147_l(WorldServer.java:649)
at net.minecraft.world.World.func_72939_s(World.java:1217)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:714)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:387)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:613)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Server thread
Stacktrace:
at minetweaker.mc1102.server.MCServer.isOp(MCServer.java:77)
at minetweaker.MineTweakerImplementationAPI$4.canExecute(MineTweakerImplementationAPI.java:617)
at minetweaker.mc1102.server.MCServer$MCCommand.func_184882_a(MCServer.java:130)
at org.spongepowered.common.command.WrapperCommandSource.<init>(WrapperCommandSource.java:67)
at org.spongepowered.common.command.WrapperCommandSource.<init>(WrapperCommandSource.java:51)
at org.spongepowered.common.command.WrapperCommandSource$Located.<init>(WrapperCommandSource.java:130)
at org.spongepowered.common.command.WrapperCommandSource.of(WrapperCommandSource.java:122)
at net.minecraft.command.ServerCommandManager.func_71556_a(SourceFile:82)
at chanceCubes.rewards.type.CommandRewardType.triggerCommand(CommandRewardType.java:49)
at chanceCubes.rewards.type.CommandRewardType.trigger(CommandRewardType.java:37)
at chanceCubes.rewards.type.CommandRewardType.trigger(CommandRewardType.java:12)
at chanceCubes.rewards.type.BaseRewardType.trigger(BaseRewardType.java:19)
at chanceCubes.rewards.defaultRewards.BasicReward.trigger(BasicReward.java:26)
at chanceCubes.registry.ChanceCubeRegistry.triggerRandomReward(ChanceCubeRegistry.java:507)
at chanceCubes.blocks.BlockChanceCube.removedByPlayer(BlockChanceCube.java:69)
at net.minecraft.server.management.PlayerInteractionManager.removeBlock(PlayerInteractionManager.java:275)
at net.minecraft.server.management.PlayerInteractionManager.func_180237_b(PlayerInteractionManager.java:333)
at net.minecraft.server.management.PlayerInteractionManager.func_73075_a(PlayerInteractionManager.java:113)
at net.minecraft.entity.player.EntityPlayerMP.func_70071_h_(EntityPlayerMP.java:246)
at org.spongepowered.common.event.tracking.TrackingUtil.tickEntity(TrackingUtil.java:150)
at net.minecraft.world.WorldServer.redirect$onCallEntityUpdate$zjl000(WorldServer.java:1324)
at net.minecraft.world.World.func_72866_a(World.java:85)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:839)
at net.minecraft.world.World.func_72870_g(World.java:1934)
-- Player being ticked --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 2482
Entity Name: HikUP22
Entity's Exact location: 735.32, 57.00, -1792.34
Entity's Block location: World: (735,57,-1793), Chunk: (at 15,3,15 in 45,-113; contains blocks 720,0,-1808 to 735,255,-1793), Region: (1,-4; contains chunks 32,-128 to 63,-97, blocks 512,0,-2048 to 1023,255,-1537)
Entity's Momentum: 0.00, -0.08, 0.00
Entity's Passengers: []
Entity's Vehicle: ~~ERROR~~ NullPointerException: null
Stacktrace:
at net.minecraft.world.WorldServer.func_184147_l(WorldServer.java:649)
at net.minecraft.world.World.func_72939_s(World.java:1217)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:714)
it is having a problem with turkeyUtil
here is the crash report.
Something from ChanceCubes is interfering with another mod I have (Statues)
Before when I had 1.1.0.13 it worked fine.
But after upgrading to latest version it's affecting the statues in such that they do not render their skins from Minecraft names.
version 1.1.0.13 - working fine
version 1.1.1.15 - not working
When searching for schematics mentioned by custom rewards, Chance Cubes will search /config/CustomRewards/Schematics
rather than /config/ChanceCubes/CustomRewards/Schematics
I noticed this when my custom reward from TurkeyUtil quit working. But the reward definition below now generates a dud block that does nothing. I have changed the id to "minecraft:dirt" with the exact same results. So it looks like Item types are not loading for some reason.
Chance Cubes: 1.7.10-1.5.4.154
TurkeyUtil: 2.2.100
I see this is in the log file:
[14:30:40] [Client thread/INFO] [chancecubes]: Loading custom rewards file vanilla_twist.json
[14:30:40] [Client thread/ERROR] [chancecubes]: Failed to load a custom reward for some reason. I will try better next time.
[14:30:40] [Client thread/INFO] [chancecubes]: Loaded custom rewards file vanilla_twist.json
Here is the custom rewards file:
{
"Kira's Feather":
{
"chance": 0,
"Item":
[
{"id":"TurkeyUtil:Kiraeys_Turkey_Feather","Damage":0,"Count":1}
]
}
}
it stop iChun Morph mod abilities stop working fly and swim
I've installed this for 1.8.9 and it appears that the icosahedron is broken. In the inventory it appears with a missing model and texture (purple and black block place-holder) and when you place it into the world the model appears normally but fails to animate. The glow effect rises from the die but the die itself remains completely still.
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