Name: Andrew Groot
Type: User
Company: @SoftwareVerde
Bio: Software engineer and game designer.
It's okay to think hard about things. It's okay to have fun, too.
Tea goes well with both. Beer is even better.
Twitter: thesquaregroot
Location: Westerville, OH
Blog: https://thesquaregroot.com
Andrew Groot's Projects
A lunar excavation puzzle game inspired by Stephen's Sausage Roll. Made in Godot in 8 days.
"Harmonic Shift Operator" firmware for the Eurorack module Aurora by Qu-Bit Electronix.
A relaxing resource management game in which you control a growing plant, made in Godot in 9 days.
Main brewtarget source code repository.
Generate object-oriented source code in multiple languages based on semi-natural-language input.
Shell scripts for managing Dwarf Fortress save files with git.
Components for creating agent-based simulations of elections.
Seed Linux ISO torrents by adding new torrents soon after they're created (would probably also work for other torrents).
A simple lisp interpreter I wrote for school.
A project that attempts to compile programs it builds out of random strings of printable ASCII characters.
A LAMP blog website for people that don't mind formatting in HTML (i.e. nerds).
Wi11 Simulator: Assembly-Level Machine Simulator, Linker, and Assembler. Includes full-scale user and programmer documentation and meeting progress reports. Produced as team of 5 at The Ohio State University.
A programming language combining the usability of newer languages with the power of old ones.
A LAMP package for creating websites for accepting RSVPs to weddings and other events.
A pyqt4 interface for sorting images into a set of directories.
An attempt to make my future wife "something awesome with rainbows and sparkles."
An analog-to-digital converter for the eurorack module Uncertainty by Olivia Artz Modular.
A musical clock divider and subharmonic generator for the Eurorack module Uncertainty by Olivia Artz Modular.
A distorted fixed filter bank (DFFB) for the Eurorack module Uncertainty by Olivia Artz Modular.