theshmoo / dsa5combatprotocol Goto Github PK
View Code? Open in Web Editor NEWa DSA5 web application to track combats
License: MIT License
a DSA5 web application to track combats
License: MIT License
With name of location and if it is cramped or not
Hi, hab das repo gerade gecloned, und schaut echt super aus. Ich kenn mich mit node leider nicht gut genug aus um hierfür gleich einen pull request zu schicken, aber ich musste npm-run-all
per befehl npm install npm-run-all --save-dev
nachinstallieren, bevor npm start
funktioniert hat. Kanns sein dass das als dependency stehen sollte?
Add control to modify the bonus of the damage of a weapon
Add dodge as property of player
I don't like the title of the app...
Mobile Browser compatibility issues
I deleted Heroes/Enemies by mistake and had to add them again. To use a "trash" Icon instead of Minus would be a better choice maybe. One could misunderstand the Minus as Minimize (https://fontawesome.com/icons?d=gallery&q=minimize)
Don't know how to implement this...
Add darkness as property of location
Instead of calculating all added heroes/enemies it would be a good help to see the initiative of single fights.
Add persistence to the state
I would suggest to add another menu/button where you can do a probe or even simulate a whole attack. It should however be considered, that the result of the probe, namely the damage points, should only be applied to the characters if the GM wants this and after he put his individual modifiers on them (for example spells like the Armatrutz which are currently not supported). Maybe modifiers can also be saved in the character itself so they do not have to be re-entered every time the character takes damage.
BTW: I like your spell book, too ;)
Add fraction (Bruchfaktor) to weapons?
Maybe support english version
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