This is a Phaser Editor 2D v3 project template.
- It includes the latest Phaser v3 runtime (in the
lib/
folder). - It is coded in JavaScript.
- It includes a VS Code project configuration (
jsconfig.json
file) and the type definitions (in thetypes/
folder).
If you have NodeJS installed, you can run the editor using the editor
NPM script, defined in the package.json
file.
First you have to install & update the dependencies:
$ npm install
$ npm update
And then you can run the editor:
$ npm run editor
If you are in a remote environment (like the Gitpod.io IDE), then run the editor like this:
$ npm run editor-remote
If you want to see all the editor options, run:
$ npx phasereditor2d-launcher -help
If Phaser Editor 2D Core is globally installed, you can run:
$ PhaserEditor2D -project .
Script nodes are logic objects. You can add a script node to the scene or a game object, for extending it with custom data and behavior.
This project includes the basic script nodes in the src/script-nodes-basic/
folder. You can add your own script nodes in the src/script-nodes/
folder.