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unitybehaviourtreeeditor's Issues

The type or namespace name 'WebSocketSharp' could not be found

I'm trying to use the package with Unity 2022.3.11 but I get this error after it has imported:

Library\PackageCache\com.thekiwicoder.behaviourtreeditor@e34207f\Editor\OverlayView.cs(7,7): error CS0246: The type or namespace name 'WebSocketSharp' could not be found (are you missing a using directive or an assembly reference?)

Also doesn't seem to work with Unity 2021, not sure if I'm doing something wrong.

Type Mismatch

When making a new nodeProperty<> that has anything to do with object selection, I am unable to get the inspector to take in an object without returning "Type Mismatch">

Heres a video I took of the problem, I did this on another project to ensure it wasn't an issue with my library (hence the terrible object names) https://youtu.be/maRfT0QyG68

'.RootNode' is missing the attribute 'ExtensionOfNativeClass'

'TheKiwiCoder.RootNode' is missing the class attribute 'ExtensionOfNativeClass'!

-Restarting temporarily fixes this issue, but it will eventually resurface every so often.
-Double clicking on the error does not bring pull up anything.

  • Downloaded from website
  • Removed after finding GitHub
  • Added from repo link -- received error instantly
  • Restarted unity -- error gone
  • Created custom action node
  • Was looking at node inspector when error reappeared

Couldn't find some Column data types on OverlayView script in Unity 2021.3

I was going to do a little test with your BehaviourTree solution and came across a problem in class definition

I only used the package manager to clone your repository directly using git and receive following message type:
"The type or namespace X could not be found" in the Editor/OverlayView.cs

The types X being:

  • Column
  • MultiColumnListView

I used Unity version 2021.3.27f1 and package Unity UI 1.0.0

Searching the types in question it seems there is a assembly definition missing in the ASMDEF file - or perhaps it is necessary a 2022 Unity version to use these types:
https://docs.unity3d.com/2022.1/Documentation/ScriptReference/UIElements.Column.html
https://docs.unity3d.com/2022.1/Documentation/ScriptReference/UIElements.MultiColumnListView.html

If the upgrade is mandatory, I could not use in my project because I have other dependencies. But I want you to know that your code seems pretty rad!

As a side note, the readme has a 404 image in the Getting Started section

Context.cs is not modifiable

Hey! Love the package, one major issue atleast when using the package as well a package. Is that is not possible to modify context.cs

Which is quite important. I will se if I contribute myself ofc. :)

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