Hello sir, good job on the implementation but I was wondering..... Is there a faster way to get pointcloud from mono image?? I think the nested loop inside the "create_pointcloud_msg" function is the reason behind the slow performance
When I run this project, the depth map will change after the object in the camera changes for about 8 seconds. The release frequency of the depth image is about 3hz, and the GPU's memory is almost full, but the GPU utilization rate is very low, close to 26%.The GPU is an Nvidia RTX 2060.how to solve this problem?