Link to Narrated Video Link to extra gameplay to make grading easier
This is a game where the player drives around a BB8 model drives around a small chicago-themed yard and gently tosses "pizza" bullets (with control/click) in order to feed the feral cats that live in my yard. The player gets points when a pizza bullet hits an unused plate, which then turns into a pizza, and loses points when they hit a cat (the cats are skittish). 2 cat collisions restarts the game.
- BB8 is always visible
- Ground is present with a grass texture, trees, and cats
- Two colored point light sources are located near the wall with the image of the beach
- 5 "plates" are present that you give you points and change color (to pizza texture) when they collide with a projectile.
- Player does not slide/fall when projectiles are fired (but does collide with trees/walls)
- Pizza Bullets collide with ground/trees/walls/plates that have been scored with (cats dissapear).
- There are 4 walls around the edge of the map
- The player recieves points when the pizza bullets hit plates (the first time).
- Points are shown in the bottom right corner.
- 3D objects: BB8, pizza bullets, trees, cats
- 2D textures: grass, tree bark, pizza (?), wall images.
- Most of the code was taken from the CS426 Demo Videos and Unity documentation
- Cat model was uploaded to the unity asset store by Ladymito here
- Grass, bark, and wall textures were taken from texurelib.com by Dmitriy Chugai
([email protected]) - The real cat colony consists of 7 cats who actually prefer New York style pizza.