A simple game of TicTacToe, to play around with libGdx
Draw the crosses and circles in the board -- done -- except not, exactly, because I need to resize the Xs and Os to adjust to different screen sizes more elegantly.
Trap mouse clicks and update the board accordingly -- done
Main menu scene
Credits scene (vertical crawl of text)
Convert the Java code over to Kotlin (optional) -- done!
Try building/running it on Android -- done!
Try building/running it on iOS -- done! (Though I need to create a provisioning profile and put it onto a device yet.)
Try building/running it for web
Varying board sizes (which will require drawing the board from scratch)
Provide an AI?