Gothon game
class LockerRoom(Scene):
def enter(self):
global weapon
global item
item = ["Rock", "Torch", "Gun",]
weapon = None
class Battle(Scene):
def enter(self):
if weapon == "Gun":
print "\n"
print "You see the Gothon walk with his back to you. Taking your"
print "Gun, you fire! The clown looking creature stumbles a few"
print "meters and dies"
return 'laser_weapon_armory'