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unity-vr-overlay's Introduction

Unity VR Overlay

unity-vr-overlay demo gif

Very simple fade-to-black (and back) overlay system for Virtual Reality applications (Oculus DK2 tested) in Unity 5. Useful as a graceful transition for intial environment loading and level switching.

Compatibility

References a Shader from the Oculus VR SDK: "Oculus/Unlit Transparent Color" found in the OVR/Moonlight/Resources folder.

Usage

Drag the LoadingOverlay prefab to your main camera.

Fade in the scene with:

LoadingOverlay overlay = GameObject.Find("LoadingOverlay").gameObject.GetComponent<LoadingOverlay>();
overlay.FadeIn();

Fade out with:

overlay.FadeOut();

unity-vr-overlay's People

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unity-vr-overlay's Issues

Available under Multiple Licenses?

Hello!

While I support free software wherever possible, game development is rarely done under the GPL-3 license.
To this end, including any work from this repo in almost any commercial game would not be possible.

Would you please consider adding a second, more permissive license such as Apache?

Thanks!

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