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UniEngine

Build Status Release: Stable (latest)

OGame-clone browser based game engine.


Requirements

  • PHP
    • >= 7.0 && < 7.3
    • >= 5.4 (deprecated)
  • Composer
    • >= 1.6
  • MySQL
    • >= 5
  • A webserver (eg. nginx)

(Additional) Development requirements

  • Node.js
    • >= 11

Installation

  1. Setup a webserver capable of running PHP scripts.
    • php.ini file should have E_NOTICE reporting disabled, eg.:
      • error_reporting = E_ALL & ~E_NOTICE & ~E_STRICT
    • PHP needs to have write permissions to these files / directories:
      • config.php
        • (one-off, installation purposes)
      • includes/constants.php
        • (one-off, installation purposes)
      • tmp/
        • (permanent, eg. for Smarty cache)
  2. Setup a MySQL server.
    • Disable STRICT_TRANS_TABLES mode.
  3. Create a DB user and DB database for your game server.
  4. Move source files of the project to your webserver's directory.
  5. Install PHP dependencies.
    • composer install --no-dev
  6. Run installation wizard: http://your_server_address:port/install
  7. Remove install/ directory

Updating from older versions

  1. Check Releases section to see if migration scripts have been provided between your current version and the latest version you want to upgrade to.
    • In case of missing migration scripts, do not try to use the auto-migrate functionality! It may completely break your game server.
    • In case of major breaking changes (which for some reason were not possible to auto-migrate), there should be a release note explaining why and what manual actions have to be performed to proceed with migration.
  2. Close your game server (prevent players from accessing the game).
  3. Perform a full backup of your game server's state (database, configuration, files, etc...).
  4. Make sure that your PHP server has write access to game server's files (in case if one of the migration scripts might need this).
  5. Update files to the desired version.
  6. Update PHP dependencies.
    • composer install --no-dev
  7. Run migration script from project's root directory:
  8. Restart PHP server.

Development guides

Preparations

  1. Install PHP dependencies (normal & dev):
    • composer install --dev
  2. Install Node.js dependencies:
    • npm ci

Available scripts

  • Run PHP code linting (powered by PHP Code Sniffer)
    • composer run-script ci-php-phpcs
  • Run all not-yet-applied migrations
    • composer run-script migrate:run [-- --confirm-manual-action]
    • Script will automatically apply all outstanding migrations.
    • A manual interaction might be required. If that's the case, follow the instructions printed to the command line and then run the script again with --confirm-manual-action flag.
    • After successful migration, a marker file will be created (config/latest-applied-migration) for future migrations.
  • Generate new migration file using a template
    • composer run-script migrate:make -- <MIGRATION_FILE_NAME>
    • New migration file with autogenerated ID (date) will be created in utils/migrator/migrations/ directory.
  • Run JavaScript code linting (powered by ESLint):
    • npm run ci-js-eslint
  • Run CSS code linting (powered by stylelint):
    • npm run ci-css-stylelint
  • Rebuild (minification + cachebusting) JS & CSS files:
    • npm run build-minify
    • All files from js/ and css/ directories will be re-minified (only when actually changed) and saved in their respective dist/ directories.
    • Note: when a file has no changes, this script won't remove the old minified & cachebusted file from dist/. File replacement happens only if a source file has changes, or there is no result file yet.
    • Note: this script does not automatically replace filepaths in templates. For now, this has to be done manually by a developer.
    • Note: due to legacy reasons, all files in dist/ are stored in the repo.

Documentation

Visit docs/index.md to see project's documentation.

Languages

  • English 🇬🇧
  • Polish / Polski 🇵🇱

Credits

Authors

Contributors

License

GPL-2.0

See LICENSE file for this project's license details.

See OTHERLICENSES for the licenses of included external resources.

uniengine's People

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