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TabularElf

📚📚📚📚📚📚📚📚 📚📚📚📚📚📚📚📚 📜📜📜📜📜📜📜📜
Lexicon
Localization Library
Collage
Texture Page Builder/Manager
function_execute
Execute Functions/Methods with infinite arguments
Sonus
Advanced Audio System
Canvas
Surface Caching System
Convert ds_grid/map/list to struct/array equivalents and vice versa
Self-explanatory
Slice
Layer Wrapper
Lens
Camera Wrapper
array_2d
Brings back 2D arrays
Architect
Build Script Manager for GameMaker
SimThreads
Green Thread implementation
current_step
Accurrate frame counter
Gravatar-For-GameMaker
Gravatar Integration in GameMaker
Stickers
Vertex buffer-based decal solution for GameMaker 2022 LTS
Multiclient
Launching multiple clients directly from the IDE!

TabularElf's GitHub stats

About me

I'm TabularElf, an experienced programmer who mainly uses GameMaker.
I'm from Australia, and I love cats!

Programming Journey

I began my programming journey back when I was just 12 years old, and I got my very first laptop. Up to that point in my life, I had been using computers prior and always been fascinated in how computers worked, but never really understood them. As well as slightly intrigued in how games worked. I began by learning the basics of batch and visual basics on Windows 7. Mainly making small utilities from swapping your mouse buttons around for left-handed people to hiding entire files and folders. I didn't really expand my skillset up until I started playing games like Half-Life 2, Garry's Mod, Portal and Minecraft. At that point, I really wanted to make my own 2D infinite sandbox game. So I picked up GameMaker 8, which turned out to be slowly my most favourite game engine. It was never truly the fastest, and it lacked a lot of features that other game engines had. But it was really easy to just sit down and make something work. Over the past 10 years, I've been spending my time finetuning my skills in GameMaker, and slowly picking up other programming languages along the way.

Hobbies

  • Photography

  • Video editing

  • Music editing

  • Photo editing

  • Web Development

  • General Programming

  • Streaming

  • Art

I am referred to as

Preferred

  • TabularElf

  • Tab

  • Elf

  • Tabby

  • Tabitha

  • Tabby the Cat

  • Tablets

  • TubularElf

  • Table Elf

  • Duck Tab

  • TaBoolean

  • TabTab

Misc

  • TibularOlf

  • TubularRolf

  • TybularRofl

  • TabularAlf

  • Alf

  • Spectabular

  • Tablerone

  • Tablertwo

  • Tablermorethentwocuzicantcounthigher

  • Ular

  • Lare

  • Bula

  • Abu

  • 2 Spaces

  • Tabarna

  • Tabanana

  • Tarbonara

  • TabarnacularElph

  • TarbacularElf

  • Table Shelf

  • Taboo

  • TabularShelf

  • Tabularity

  • StabularElf

TabularElf's Projects

architect icon architect

A mini set of build scripts that allow multiple build script execution in GameMaker.

audioext icon audioext

Audio External Manager for GameMaker Studio 2.3+

basicsaveloadjson icon basicsaveloadjson

A basic save/load system for GameMaker Studio 2, that uses structs & buffers to save a JSON file

bulb icon bulb

2D lighting and shadows for GameMaker 2022 LTS

bundle icon bundle

WAD storage-creation system for GameMaker

canvas icon canvas

A non-volatile solution for surfaces in GameMaker Studio 2

chatterbox icon chatterbox

GameMaker Studio 2 implementation of the Yarn narrative design language

cleanuponaisle3 icon cleanuponaisle3

A small extension that autocleans on runtime changes (VM to YYC or vice versa)

code-syntax-block icon code-syntax-block

A WordPress plugin which extends Gutenberg adding color syntax highlighting to the code block.

dhook icon dhook

Game Maker Interaction with Discord Webhooks.

doc-files icon doc-files

A repo full of each and every documentation for my libraries/tools.

docsify icon docsify

🃏 A magical documentation site generator.

dsnet icon dsnet

DukeSoft networking for GameMaker Studio 2

dstm icon dstm

Don't Shoot The Messenger - pubsub+ system for GameMaker

dynamo icon dynamo

Dynamic data loader for GameMaker 2022

gml-prelude icon gml-prelude

A simple functional programming library for GameMaker.

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