A Sourcemod plugin for preventing various movement bugs related to hitting the ground.
Currently implemented:
- Slope sliding fix:
sv_groundfix_slide
0/1
(default 1)
- On TF2, this fixes stopping dead on the slope. In CS:S, and maybe some other games, because landing on the ground doesn't cap you to walk speed, it prevents a speed boost that happens instead.
- Edgebug fall height fix:
sv_groundfix_edge
0/1
(default 0)
- This aims to make 1-unit-wide edgebugs consistent for any fall height. It's not very well tested yet, so it defaults to disabled.
Note that this does not fix "random" bugs when already sliding on a slope or surf ramp โ only a specific bug that occurs when landing initially.
Requires DHooks: https://forums.alliedmods.net/showthread.php?t=180114