syndenbock / farmer Goto Github PK
View Code? Open in Web Editor NEWWorld of Warcraft addon that makes farming fun
World of Warcraft addon that makes farming fun
With the 9.0.1 patch I am getting this error. Hope this helps get this addon up and running because I love the popup loot messages.
Message: Interface\AddOns\Farmer\detectors\Currencies.lua:50: attempt to call upvalue 'GetCurrencyListSize' (a nil value) Time: Tue Oct 13 18:55:13 2020 Count: 1 Stack: Interface\AddOns\Farmer\detectors\Currencies.lua:50: attempt to call upvalue 'GetCurrencyListSize' (a nil value) [string "@Interface\AddOns\Farmer\detectors\Currencies.lua"]:50: in function
callback'
[string "@interface\AddOns\Farmer\classes\CallbackHandler.lua"]:88: in function `call'
[string "@interface\AddOns\Farmer\core\Events.lua"]:11: in function <Interface\AddOns\Farmer\core\Events.lua:10>
Locals: data =
{Option to hide radar when in combat. Would be nice for it to hide while fighting then come back when combat is done
Since the release of phase two, the nodes whilst using radar appear to move in a fixed direction of travel instead of dynamically turning with the character
Hi,
I'm currently using Tracking Switcher addon for automatic aura switching (herb / mining). When im using Farm Radar and whenever aura switch, some gatherer icons may randomly dissapear and randomply appear again. Only happens when moving. Yellow dots, which indicates veins or herbs, appear normally.
Nohony
Edit: Tracking Switcher isnt the problem, switching auras manually do the same error.
Every time I change zones or reload every crafting item I have shows up on my screen. Would be nice if it only showed up on looting.
In WotLK Classic, mining nodes are not showing on the map despite being there,
Hey!
When Minimap Range Extender is loaded and you switch to your Farm radar while some extended Vignettes are shown and then switch back to normal Minimap these 'moved' extended Vignettes aren't cleared and they keep stuck on random places on your screen.
Would it be possible to add a proper support for the addon?
Thanks in advance :)
When farming with the radar ON, it shows the GatherMate icons correctly, but after some time, they start to disappear. Icons previously visible start to disappear and new ones (lets say I find a new node) don't appear in the radar. Not all icons disappear, but I can't find a pattern to reason which ones do.
The real nodes are still visible (the yellow dots), only the GatherMate images disappear. And they are still visible in the main map.
I know the addon uses some tricks with the minimap, right? So I made some testing, and when with the minimap ON and the radar OFF, no icons seem to disappear in the minimap.
5x Farmer error: ...dOns/Farmer/detectors/Reputation/RegularFactions.lua:129: attempt to compare two nil values
[string "@Farmer/classes/CallbackHandler.lua"]:22: in function __callCallbacks' [string "@Farmer/classes/CallbackHandler.lua"]:48: in function
call'
[string "@Farmer/core/EventFunnel.lua"]:12: in function <Farmer/core/EventFunnel.lua:10>
Hi,
It looks, not updating every time when I loot something. sometimes it's working but usually it's not.
for example I'm looting couple of items in a dungeon and not showing them, and after I HSing/teleporting to Dalaran, it shows all the items bulky.
Maybe some event missing, like known BAG_UPDATE_DELAYED
Hey!
Since I equipped my reagent bag it's always shown as a new looted Item after a Loading Screen. Would it be possible to filter this out?
Thanks :)
2x Farmer error: ...dOns/Farmer/detectors/Reputation/RegularFactions.lua:66: Usage: local isMajorFaction = C_Reputation.IsMajorFaction(factionID)
[string "@Farmer/core/Events.lua"]:29: in function <Farmer/core/Events.lua:25>
[string "=[C]"]: in function pcall' [string "@Farmer/utils/Utils.lua"]:123: in function <Farmer/utils/Utils.lua:122> [string "@Farmer/classes/CallbackHandler.lua"]:22: in function
__callCallbacks'
[string "@Farmer/classes/CallbackHandler.lua"]:48: in function `call'
[string "@Farmer/core/Events.lua"]:10: in function <Farmer/core/Events.lua:9>
I reverted back to previous build and it's working find...I'll just wait. Not much more info to give...I updated to latest version and existing route lines disappeared, not from the minimap, but from the farm hud overlay. I reverted back to ver 3.12.5, made zero adjustments or updates to any existing addon and all my routes are showing again both on the minimap and the farm hud.
I'm using it for WotlK classic. So long as it continues to work for me, I'll stick with 3.12.5. Just wanted to provide some info to you.
From CurseForge:
When Farmer is in radar mode, the Tomtom arrow created by Routes is never reset to the next node. When not in radar mode, it works as expected. Swapping in/out of radar mode while tomtom arrows are active does not help - whenever in radar mode arrows do not reset.
Unsure where I should post this issue. (https://www.curseforge.com/wow/addons/routes)
In the Items plugin, getItemLevelText() returns nil when options.showEquipmentItemLevels ~= true
.
This causes an error when the result is later concatenated with a string, such as here on line 298.
2x Farmer error: Interface\AddOns\Farmer\classes\Storage.lua:77: table index is nil
[string "@interface\AddOns\Farmer\core\Events.lua"]:29: in function <Interface\AddOns\Farmer\core\Events.lua:25>
[string "=[C]"]: in function pcall' [string "@Interface\AddOns\Farmer\utils\Utils.lua"]:123: in function <Interface\AddOns\Farmer\utils\Utils.lua:122> [string "@Interface\AddOns\Farmer\classes\CallbackHandler.lua"]:22: in function
__callCallbacks'
[string "@interface\AddOns\Farmer\classes\CallbackHandler.lua"]:48: in function `call'
[string "@interface\AddOns\Farmer\core\Events.lua"]:10: in function <Interface\AddOns\Farmer\core\Events.lua:9>
From Curseforge:
I'm not sure if it's intended or not, but I'm farming Cata mining and herbing and I don't seem to get the text showing the related skill gains.
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