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math's Issues

SIMD support

Hi,

I'm a (jvm) 3d graphic dev and I'm entering the swift world.. cool library!

However I'd like to ask you about supporting the SIMD structs

is it something that you could eventually be interested in?

Rename Math CocoaPod to SGLMath to stay consistent with SPM

Sorry to bug you about this again, but would it be possible to change the name of the pod to SGLMath instead of just Math to be consistent with swift package manager? This would work really well if we are using both options in different settings without having to change import SGLMath to import Math.

Make SwiftGL a CocoaPod

It would be awesome it SwiftGL was a CocoaPod so projects that use CocoaPods instead of the Swift Package Manager can also it. Please let me know if you want me to do this for you guys to speed up the process. Thanks.

Swift Compiler Error with Segmentation fault 11 on Xcode 13

I've just tried adding swift package SGLMath to an Xcode 13 project without adding any code. When I build the project, it produces the compiler's segmentation faults coming from 15 SGLMath's .swift files. I looked at the build log and the compiler seems to have a problem with the use of * operator during type-checking as the operator is used in every instance of the errors. 

Currently, I don't have much idea about why it breaks exactly and am looking forward to hints and fixes. I'll come back if I find anything relevant.

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