Code Monkey home page Code Monkey logo

warp's Introduction

warp

S3 benchmarking tool.

Download

Download Binary Releases for various platforms.

Configuration

Warp can be configured either using commandline parameters or environment variables. The S3 server to use can be specified on the commandline using --host, --access-key, --secret-key and optionally --tls and --region to specify TLS and a custom region.

It is also possible to set the same parameters using the WARP_HOST, WARP_ACCESS_KEY, WARP_SECRET_KEY, WARP_REGION and WARP_TLS environment variables.

The credentials must be able to create, delete and list buckets and upload files and perform the operation requested.

By default operations are performed on a bucket called warp-benchmark-bucket. This can be changed using the --bucket parameter. Do however note that the bucket will be completely cleaned before and after each run, so it should not contain any data.

If you are running TLS, you can enable server-side-encryption of objects using --encrypt. A random key will be generated and used for objects.

Usage

warp command [options]

Example running a mixed type benchmark against 8 servers named s3-server-1 to s3-server-8 on port 9000 with the provided keys:

warp mixed --host=s3-server{1...8}:9000 --access-key=minio --secret-key=minio123 --autoterm

This will run the benchmark for up to 5 minutes and print the results.

Benchmarks

All benchmarks operate concurrently. By default, 20 operations will run concurrently. This can however also be tweaked using the --concurrent parameter.

Tweaking concurrency can have an impact on performance, especially if latency to the server is tested. Most benchmarks will also use different prefixes for each "thread" running.

By default all benchmarks save all request details to a file named warp-operation-yyyy-mm-dd[hhmmss]-xxxx.csv.zst. A custom file name can be specified using the --benchdata parameter. The raw data is zstandard compressed CSV data.

Multiple Hosts

Multiple S3 hosts can be specified as comma-separated values, for instance --host=10.0.0.1:9000,10.0.0.2:9000 will switch between the specified servers.

Alternatively numerical ranges can be specified using --host=10.0.0.{1...10}:9000 which will add 10.0.0.1 through 10.0.0.10. This syntax can be used for any part of the host name and port.

By default a host is chosen between the hosts that have the least number of requests running and with the longest time since the last request finished. This will ensure that in cases where hosts operate at different speeds that the fastest servers will get the most requests. It is possible to choose a simple round-robin algorithm by using the --host-select=roundrobin parameter. If there is only one host this parameter has no effect.

When benchmarks are done per host averages will be printed out. For further details, the --analyze.v parameter can also be used.

Distributed Benchmarking

distributed

It is possible to coordinate several warp instances automatically. This can be useful for testing performance of a cluster from several clients at once.

For reliable benchmarks, clients should have synchronized clocks. Warp checks whether clocks are within one second of the server, but ideally, clocks should be synchronized with NTP or a similar service.

To use Kubernetes see Running warp on kubernetes.

Client Setup

WARNING: Never run warp clients on a publicly exposed port. Clients have the potential to DDOS any service.

Clients are started with

warp client [listenaddress:port]

warp client Only accepts an optional host/ip to listen on, but otherwise no specific parameters. By default warp will listen on 127.0.0.1:7761.

Only one server can be connected at the time. However, when a benchmark is done, the client can immediately run another one with different parameters.

There will be a version check to ensure that clients are compatible with the server, but it is always recommended to keep warp versions the same.

Server Setup

Any benchmark can be run in server mode. When warp is invoked as a server no actual benchmarking will be done on the server. Each client will execute the benchmark.

The server will coordinate the benchmark runs and make sure they are run correctly.

When the benchmark has finished, the combined benchmark info will be collected, merged and saved/displayed. Each client will also save its own data locally.

Enabling server mode is done by adding --warp-client=client-{1...10}:7761 or a comma separated list of warp client hosts. If no host port is specified the default is added.

Example:

warp get --duration=3m --warp-client=client-{1...10} --host=minio-server-{1...16} --access-key=minio --secret-key=minio123

Note that parameters apply to each client. So if --concurrent=8 is specified each client will run with 8 concurrent operations. If a warp server is unable to connect to a client the entire benchmark is aborted.

If the warp server looses connection to a client during a benchmark run an error will be displayed and the server will attempt to reconnect. If the server is unable to reconnect, the benchmark will continue with the remaining clients.

Manually Distributed Benchmarking

While it is highly recommended to use the automatic distributed benchmarking warp can also be run manually on several machines at once.

When running benchmarks on several clients, it is possible to synchronize their start time using the --syncstart parameter. The time format is 'hh:mm' where hours are specified in 24h format, and parsed as local computer time.

Using this will make it more reliable to merge benchmarks from the clients for total result. This will combine the data as if it was run on the same client. Only the time segments that was actually overlapping will be considered.

When running benchmarks on several clients it is likely a good idea to specify the --noclear parameter so clients don't accidentally delete each others data on startup.

Benchmark Data

By default warp uploads random data.

Object Size

Most benchmarks use the --obj.size parameter to decide the size of objects to upload.

Different benchmark types will have different default values.

Random File Sizes

It is possible to randomize object sizes by specifying --obj.randsize and files will have a "random" size up to --obj.size. However, there are some things to consider "under the hood".

We use log2 to distribute objects sizes. This means that objects will be distributed in equal number for each doubling of the size. This means that obj.size/64 -> obj.size/32 will have the same number of objects as obj.size/2 -> obj.size.

Example of objects (horizontally) and their sizes, 100MB max:

objects (horizontally) and their sizes

To see segmented request statistics, use the --analyze.v parameter.

λ warp analyze --analyze.op=GET --analyze.v warp-get-2020-08-18[190338]-6Nha.csv.zst

Operation: GET (78188). Concurrency: 32.

Requests considered: 78123. Multiple sizes, average 1832860 bytes:

Request size 1 B -> 10 KiB. Requests - 10836:
 * Throughput: Average: 1534.6KiB/s, 50%: 1571.9KiB/s, 90%: 166.0KiB/s, 99%: 6.6KiB/s, Fastest: 9.7MiB/s, Slowest: 1124.8B/s
 * First Byte: Average: 3ms, Median: 2ms, Best: 1ms, Worst: 39ms

Request size 10KiB -> 1MiB. Requests - 38219:
 * Throughput: Average: 73.5MiB/s, 50%: 66.4MiB/s, 90%: 27.0MiB/s, 99%: 13.6MiB/s, Fastest: 397.6MiB/s, Slowest: 3.1MiB/s
 * First Byte: Average: 3ms, Median: 2ms, Best: 1ms, Worst: 41ms

Request size 1MiB -> 10MiB. Requests - 33091:
 * Throughput: Average: 162.1MiB/s, 50%: 159.4MiB/s, 90%: 114.3MiB/s, 99%: 80.3MiB/s, Fastest: 505.4MiB/s, Slowest: 22.4MiB/s
 * First Byte: Average: 3ms, Median: 2ms, Best: 1ms, Worst: 40ms

Throughput:
* Average: 4557.04 MiB/s, 2604.96 obj/s (29.901s, starting 19:03:41 CEST)

Throughput, split into 29 x 1s:
 * Fastest: 4812.4MiB/s, 2711.62 obj/s (1s, starting 19:03:41 CEST)
 * 50% Median: 4602.6MiB/s, 2740.27 obj/s (1s, starting 19:03:56 CEST)
 * Slowest: 4287.0MiB/s, 2399.84 obj/s (1s, starting 19:03:53 CEST)

The average object size will be close to --obj.size multiplied by 0.179151.

To get a value for --obj.size multiply the desired average object size by 5.582 to get a maximum value.

Automatic Termination

Adding --autoterm parameter will enable automatic termination when results are considered stable. To detect a stable setup, warp continuously downsample the current data to 25 data points stretched over the current timeframe.

For a benchmark to be considered "stable", the last 7 of 25 data points must be within a specified percentage. Looking at the throughput over time, it could look like this:

stable

The red frame shows the window used to evaluate stability. The height of the box is determined by the threshold percentage of the current speed. This percentage is user configurable through --autoterm.pct, default 7.5%. The metric used for this is either MiB/s or obj/s depending on the benchmark type.

To make sure there is a good sample data, a minimum duration of the 7 of 25 samples is set. This is configurable --autoterm.dur. This specifies the minimum time length the benchmark must have been stable.

If the benchmark doesn't autoterminate it will continue until the duration is reached. This cannot be used when benchmarks are running remotely.

A permanent 'drift' in throughput will prevent automatic termination, if the drift is more than the specified percentage. This is by design since this should be recorded.

When using automatic termination be aware that you should not compare average speeds, since the length of the benchmark runs will likely be different. Instead 50% medians are a much better metrics.

Mixed

Mixed mode benchmark will test several operation types at once. The benchmark will upload --objects objects of size --obj.size and use these objects as a pool for the benchmark. As new objects are uploaded/deleted they are added/removed from the pool.

The distribution of operations can be adjusted with the --get-distrib, --stat-distrib, --put-distrib and --delete-distrib parameters.
The final distribution will be determined by the fraction of each value of the total. Note that put-distrib must be bigger or equal to --delete-distrib to not eventually run out of objects.
To disable a type, set its distribution to 0.

Example:

λ warp mixed --duration=1m
[...]
Mixed operations.

Operation: GET
 * 632.28 MiB/s, 354.78 obj/s (59.993s, starting 07:44:05 PST) (45.0% of operations)

Operation: STAT
 * 236.38 obj/s (59.966s, starting 07:44:05 PST) (30.0% of operations)

Operation: PUT
 * 206.11 MiB/s, 118.23 obj/s (59.994s, starting 07:44:05 PST) (15.0% of operations)

Operation: DELETE
 * 78.91 obj/s (59.927s, starting 07:44:05 PST) (10.0% of operations)

A similar benchmark is called versioned which operates on versioned objects.

GET

Benchmarking get operations will upload --objects objects of size --obj.size and attempt to download as many it can within --duration.

If versioned listing should be tested, it is possible by setting --versions=n (default 1), which will add multiple versions of each object and request individual versions.

Objects will be uploaded with --concurrent different prefixes, except if --noprefix is specified. Downloads are chosen randomly between all uploaded data.

When downloading, the benchmark will attempt to run --concurrent concurrent downloads.

The analysis will include the upload stats as PUT operations and the GET operations.

Operation: GET
* Average: 94.10 MiB/s, 9866.97 obj/s

Throughput, split into 299 x 1s:
 * Fastest: 99.8MiB/s, 10468.54 obj/s
 * 50% Median: 94.4MiB/s, 9893.37 obj/s
 * Slowest: 69.4MiB/s, 7279.03 obj/s

The GET operations will contain the time until the first byte was received. This can be accessed using the --analyze.v parameter.

It is possible to test speed of partial file requests using the --range option. This will start reading each object at a random offset and read a random number of bytes. Using this produces output similar to --obj.randsize - and they can even be combined.

PUT

Benchmarking put operations will upload objects of size --obj.size until --duration time has elapsed.

Objects will be uploaded with --concurrent different prefixes, except if --noprefix is specified.

Operation: PUT
* Average: 10.06 MiB/s, 1030.01 obj/s

Throughput, split into 59 x 1s:
 * Fastest: 11.3MiB/s, 1159.69 obj/s
 * 50% Median: 10.3MiB/s, 1059.06 obj/s
 * Slowest: 6.7MiB/s, 685.26 obj/s

It is possible by forcing md5 checksums on data by using the --md5 option.

DELETE

Benchmarking delete operations will upload --objects objects of size --obj.size and attempt to delete as many it can within --duration.

The delete operations are done in --batch objects per request in --concurrent concurrently running requests.

If there are no more objects left the benchmark will end.

The analysis will include the upload stats as PUT operations and the DELETE operations.

Operation: DELETE
* Average: 10.06 MiB/s, 1030.01 obj/s

Throughput, split into 59 x 1s:
 * Fastest: 11.3MiB/s, 1159.69 obj/s
 * 50% Median: 10.3MiB/s, 1059.06 obj/s
 * Slowest: 6.7MiB/s, 685.26 obj/s

LIST

Benchmarking list operations will upload --objects objects of size --obj.size with --concurrent prefixes. The list operations are done per prefix.

If versioned listing should be tested, it is possible by setting --versions=N (default 1), which will add multiple versions of each object and use ListObjectVersions for listing.

The analysis will include the upload stats as PUT operations and the LIST operations separately. The time from request start to first object is recorded as well and can be accessed using the --analyze.v parameter.

Operation: LIST
* Average: 10.06 MiB/s, 1030.01 obj/s

Throughput, split into 59 x 1s:
 * Fastest: 11.3MiB/s, 1159.69 obj/s
 * 50% Median: 10.3MiB/s, 1059.06 obj/s
 * Slowest: 6.7MiB/s, 685.26 obj/s

STAT

Benchmarking stat object operations will upload --objects objects of size --obj.size with --concurrent prefixes.

If versioned listing should be tested, it is possible by setting --versions=n (default 1), which will add multiple versions of each object and request information for individual versions.

The main benchmark will do individual requests to get object information for the uploaded objects.

Since the object size is of little importance, only objects per second is reported.

Example:

$ warp stat --autoterm
[...]
-------------------
Operation: STAT
* Average: 10.06 MiB/s, 1030.01 obj/s

Throughput, split into 59 x 1s:
 * Fastest: 11.3MiB/s, 1159.69 obj/s
 * 50% Median: 10.3MiB/s, 1059.06 obj/s
 * Slowest: 6.7MiB/s, 685.26 obj/s

RETENTION

Benchmarking PutObjectRetention operations will upload --objects objects of size --obj.size with --concurrent prefixes and --versions versions on each object.

Example:

λ warp retention --objects=2500 --duration=1m
[...]
----------------------------------------
Operation: RETENTION
* Average: 169.50 obj/s

Throughput by host:
 * http://192.168.1.78:9001: Avg: 85.01 obj/s
 * http://192.168.1.78:9002: Avg: 84.56 obj/s

Throughput, split into 59 x 1s:
 * Fastest: 203.45 obj/s
 * 50% Median: 169.45 obj/s
 * Slowest: 161.73 obj/s

Note that since object locking can only be specified when creating a bucket, it may be needed to recreate the bucket. Warp will attempt to do that automatically.

MULTIPART

Multipart benchmark will upload parts to a single object, and afterwards test download speed of parts.

When running in distributed mode each client will upload the number of parts specified.

Only --concurrent uploads will be started by each client, so having --parts be a multiple of --concurrent is recommended, but not required.

λ warp multipart --parts=500 --part.size=10MiB
warp: Benchmark data written to "warp-remote-2022-07-15[190649]-bRtD.csv.zst"

----------------------------------------
Operation: PUT
* Average: 470.88 MiB/s, 47.09 obj/s

Throughput, split into 15 x 1s:
 * Fastest: 856.9MiB/s, 85.69 obj/s
 * 50% Median: 446.7MiB/s, 44.67 obj/s
 * Slowest: 114.1MiB/s, 11.41 obj/s

----------------------------------------
Operation: GET
* Average: 1532.79 MiB/s, 153.28 obj/s

Throughput, split into 9 x 1s:
 * Fastest: 1573.7MiB/s, 157.37 obj/s
 * 50% Median: 1534.1MiB/s, 153.41 obj/s
 * Slowest: 1489.5MiB/s, 148.95 obj/s
warp: Cleanup done.

Analysis

When benchmarks have finished all request data will be saved to a file and an analysis will be shown.

The saved data can be re-evaluated by running warp analyze (filename).

Analysis Data

All analysis will be done on a reduced part of the full data. The data aggregation will start when all threads have completed one request and the time segment will stop when the last request of a thread is initiated.

This is to exclude variations due to warm-up and threads finishing at different times. Therefore the analysis time will typically be slightly below the selected benchmark duration.

Example:

Operation: GET
* Average: 92.05 MiB/s, 9652.01 obj/s

The benchmark run is then divided into fixed duration segments specified by -analyze.dur. For each segment the throughput is calculated across all threads.

The analysis output will display the fastest, slowest and 50% median segment.

Throughput, split into 59 x 1s:
 * Fastest: 97.9MiB/s, 10269.68 obj/s
 * 50% Median: 95.1MiB/s, 9969.63 obj/s
 * Slowest: 66.3MiB/s, 6955.70 obj/s

Analysis Parameters

Beside the important --analysis.dur which specifies the time segment size for aggregated data there are some additional parameters that can be used.

Specifying --analyze.v will output time aggregated data per host instead of just averages. For instance:

Throughput by host:
 * http://127.0.0.1:9001: Avg: 81.48 MiB/s, 81.48 obj/s (4m59.976s)
        - Fastest: 86.46 MiB/s, 86.46 obj/s (1s)
        - 50% Median: 82.23 MiB/s, 82.23 obj/s (1s)
        - Slowest: 68.14 MiB/s, 68.14 obj/s (1s)
 * http://127.0.0.1:9002: Avg: 81.48 MiB/s, 81.48 obj/s (4m59.968s)
        - Fastest: 87.36 MiB/s, 87.36 obj/s (1s)
        - 50% Median: 82.28 MiB/s, 82.28 obj/s (1s)
        - Slowest: 68.40 MiB/s, 68.40 obj/s (1s)

--analyze.op=GET will only analyze GET operations.

Specifying --analyze.host=http://127.0.0.1:9001 will only consider data from this specific host.

Warp will automatically discard the time taking the first and last request of all threads to finish. However, if you would like to discard additional time from the aggregated data, this is possible. For instance analyze.skip=10s will skip the first 10 seconds of data for each operation type.

Note that skipping data will not always result in the exact reduction in time for the aggregated data since the start time will still be aligned with requests starting.

Per Request Statistics

By adding the --analysis.v parameter it is possible to display per request statistics.

This is not enabled by default, since it is assumed the benchmarks are throughput limited, but in certain scenarios it can be useful to determine problems with individual hosts for instance.

Example:

Operation: GET (386413). Ran 1m0s. Concurrency: 20. Hosts: 2.

Requests considered: 386334:
 * Avg: 3ms, 50%: 3ms, 90%: 4ms, 99%: 8ms, Fastest: 1ms, Slowest: 504ms
 * TTFB: Avg: 3ms, Best: 1ms, 25th: 3ms, Median: 3ms, 75th: 3ms, 90th: 4ms, 99th: 8ms, Worst: 504ms
 * First Access: Avg: 3ms, 50%: 3ms, 90%: 4ms, 99%: 10ms, Fastest: 1ms, Slowest: 18ms
 * First Access TTFB: Avg: 3ms, Best: 1ms, 25th: 3ms, Median: 3ms, 75th: 3ms, 90th: 4ms, 99th: 10ms, Worst: 18ms
 * Last Access: Avg: 3ms, 50%: 3ms, 90%: 4ms, 99%: 7ms, Fastest: 2ms, Slowest: 10ms
 * Last Access TTFB: Avg: 3ms, Best: 1ms, 25th: 3ms, Median: 3ms, 75th: 3ms, 90th: 4ms, 99th: 7ms, Worst: 10ms

Requests by host:
 * http://127.0.0.1:9001 - 193103 requests:
        - Avg: 3ms Fastest: 1ms Slowest: 504ms 50%: 3ms 90%: 4ms
        - First Byte: Avg: 3ms, Best: 1ms, 25th: 3ms, Median: 3ms, 75th: 3ms, 90th: 4ms, 99th: 8ms, Worst: 504ms
 * http://127.0.0.1:9002 - 193310 requests:
        - Avg: 3ms Fastest: 1ms Slowest: 88ms 50%: 3ms 90%: 4ms
        - First Byte: Avg: 3ms, Best: 1ms, 25th: 3ms, Median: 3ms, 75th: 3ms, 90th: 4ms, 99th: 8ms, Worst: 88ms

Throughput:
* Average: 1.57 MiB/s, 6440.36 obj/s

Throughput by host:
 * http://127.0.0.1:9001:
        - Average:  0.79 MiB/s, 3218.47 obj/s
        - Fastest: 844.5KiB/s
        - 50% Median: 807.9KiB/s
        - Slowest: 718.9KiB/s
 * http://127.0.0.1:9002:
        - Average:  0.79 MiB/s, 3221.85 obj/s
        - Fastest: 846.8KiB/s
        - 50% Median: 811.0KiB/s
        - Slowest: 711.1KiB/s

Throughput, split into 59 x 1s:
 * Fastest: 1688.0KiB/s, 6752.22 obj/s (1s, starting 12:31:40 CET)
 * 50% Median: 1621.9KiB/s, 6487.60 obj/s (1s, starting 12:31:17 CET)
 * Slowest: 1430.5KiB/s, 5721.95 obj/s (1s, starting 12:31:59 CET)
  • TTFB is the time from request was sent to the first byte was received.
  • First Access is the first access per object.
  • Last Access is the last access per object.

The fastest and slowest request times are shown, as well as selected percentiles and the total amount is requests considered.

Note that different metrics are used to select the number of requests per host and for the combined, so there will likely be differences.

Time Series CSV Output

It is possible to output the CSV data of analysis using --analyze.out=filename.csv which will write the CSV data to the specified file.

These are the data fields exported:

Header Description
index Index of the segment
op Operation executed
host If only one host, host name, otherwise empty
duration_s Duration of the segment in seconds
objects_per_op Objects per operation
bytes Total bytes of operations (distributed)
full_ops Operations completely contained within segment
partial_ops Operations that either started or ended outside the segment, but was also executed during segment
ops_started Operations started within segment
ops_ended Operations ended within the segment
errors Errors logged on operations ending within the segment
mb_per_sec MiB/s of operations within the segment (distributed)
ops_ended_per_sec Operations that ended within the segment per second
objs_per_sec Objects per second processed in the segment (distributed)
start_time Absolute start time of the segment
end_time Absolute end time of the segment

Some of these fields are distributed. This means that the data of partial operations have been distributed across the segments they occur in. The bigger a percentage of the operation is within a segment the larger part of it has been attributed there.

This is why there can be a partial object attributed to a segment, because only a part of the operation took place in the segment.

Comparing Benchmarks

It is possible to compare two recorded runs using the warp cmp (file-before) (file-after) to see the differences between before and after. There is no need for 'before' to be chronologically before 'after', but the differences will be shown as change from 'before' to 'after'.

An example:

λ warp cmp warp-get-2019-11-29[125341]-7ylR.csv.zst warp-get-2019-202011-29[124533]-HOhm.csv.zst
-------------------
Operation: PUT
Duration: 1m4s -> 1m2s
* Average: +2.63% (+1.0 MiB/s) throughput, +2.63% (+1.0) obj/s
* Fastest: -4.51% (-4.1) obj/s
* 50% Median: +3.11% (+1.1 MiB/s) throughput, +3.11% (+1.1) obj/s
* Slowest: +1.66% (+0.4 MiB/s) throughput, +1.66% (+0.4) obj/s
-------------------
Operation: GET
Operations: 16768 -> 171105
Duration: 30s -> 5m0s
* Average: +2.10% (+11.7 MiB/s) throughput, +2.10% (+11.7) obj/s
* First Byte: Average: -405.876µs (-2%), Median: -2.1µs (-0%), Best: -998.1µs (-50%), Worst: +41.0014ms (+65%)
* Fastest: +2.35% (+14.0 MiB/s) throughput, +2.35% (+14.0) obj/s
* 50% Median: +2.81% (+15.8 MiB/s) throughput, +2.81% (+15.8) obj/s
* Slowest: -10.02% (-52.0) obj/s

All relevant differences are listed. This is two warp get runs. Differences in parameters will be shown.

The usual analysis parameters can be applied to define segment lengths.

Merging Benchmarks

It is possible to merge runs from several clients using the warp merge (file1) (file2) [additional files...] command.

The command will output a combined data file with all data that overlap in time.

The combined output will effectively be the same as having run a single benchmark with a higher concurrency setting. The main reason for running the benchmark on several clients would be to help eliminate client bottlenecks.

It is important to note that only data that strictly overlaps in absolute time will be considered for analysis.

Server Profiling

When running against a MinIO server it is possible to enable profiling while the benchmark is running.

This is done by adding --serverprof=type parameter with the type of profile you would like. This requires that the credentials allows admin access for the first host.

Type Description
cpu CPU profile determines where a program spends its time while actively consuming CPU cycles (as opposed while sleeping or waiting for I/O).
mem Heap profile reports the currently live allocations; used to monitor current memory usage or check for memory leaks.
block Block profile show where goroutines block waiting on synchronization primitives (including timer channels).
mutex Mutex profile reports the lock contentions. When you think your CPU is not fully utilized due to a mutex contention, use this profile.
trace A detailed trace of execution of the current program. This will include information about goroutine scheduling and garbage collection.

Profiles for all cluster members will be downloaded as a zip file.

Analyzing the profiles requires the Go tools to be installed. See Profiling Go Programs for basic usage of the profile tools and an introduction to the Go execution tracer for more information.

warp's People

Contributors

buptwxd2 avatar clwluvw avatar dvaldivia avatar fatpat avatar harshavardhana avatar invzhi avatar jhutchings1 avatar kannappanr avatar khalsa-ji avatar klauspost avatar nitisht avatar oleggator avatar

Watchers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.