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actionpoints-initiative's Issues

Assign statii to characters

You should be able to assign statii to characters, perhaps through a modal in which you could input the name, type and duration of the status.

iPhone zoom problem

The viewport on iPhone looks smaller. Also the .credits float disappears.

Selecting random seed

Before initialization, the player should be able to select the random seed to add to the characters speed to get the total amount of action points.

This should probably stay only for the beta, as soon as we find the correct number, this should be removed.

Refactor global object

The way the global object is defined is faulty. Since it is defined in only one place and is not a plugin, it should be like so:

var Battle = window.Battle || (function(document, $){
      var that = {}; // global object to be returned
      // [...] code here
      return that;
}(document, jQuery))

Status countdown

Statii duration should countdown at every turn (when he passes?) of the affected character, and die when they reach 0.

Status duration Unlimited

User should be able to issue an Unlimited duration for the status (status which never dies). One solution could be to use the U options (as in the manual), or perhaps using -1.

Refactoring of methods

Many methods could be refactored as given to the Character.prototype (like getStatus() could be hasStatus()).

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