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mk2expansion's Issues

Warning about negative BoxColliders values on loading.

Here an excerpt from the log file:

[LOG 22:56:45.982] Load(Model): Mk2Expansion/Parts/Engines/Rontgen/Model
[WRN 22:56:45.987] BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PartTools/Rontgen/Obj_Gimbal/Prt_nozzle/NoAttach"
[WRN 22:56:45.987] BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PartTools/Rontgen/Obj_Gimbal/Sbd_nozzle/NoAttach"
[LOG 22:56:46.140] Load(Model): Mk2Expansion/Parts/Utility/SolarPanel/Model
[WRN 22:56:46.147] BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PartTools/PoddedSolar/Housing/sunPivot/Armature/Mounting/panelbase1/panel"

Does not work with ksp 1.8

This is one of my favorite mods. could you please make an updated version that works with ksp 1.8? thank you.

HV Mk2-1 Cockpit ASET IVA config error

cap
Only happens to Mk2-1 Cockpit, nothing wrong with other cockpits in this mod

MOD list:
ASET(Avionics&Props)(latest)
CommunityResourcePack
InterstellarFuelSwitch
RPM(0.29.3,latest)
Mk2Expansion
ModuleManager.3.0.1

KSP.log
log.zip

Resource Config Errors

Hi hi, SuicidalInsanity,

The individual resource configs you're using are out-of-date, and use decimal point expressions of abundances instead of percentage expressions (as per the comments at the top of the file). Some of the abundances have also changed in the current version of USI, notably Karoborundum on Eve, which went from 1% โ€“ 10% up to 10% โ€“ 50%.

I was going to do a pull request, but then noticed that all of the config files have the decimal expression error. I haven't checked to see if the abundances have changed in the rest. Anyway, if you really want, I can do PRs for each file, but it'd probably be a lot easier overall just to download the current version of CRP from USI's github and repackage the config files.

Misconstructed MM patch related to TweakScale integration

[WRN 2019-04-24 00:23:22.048] more than one pass specifier detected, ignoring all but the first: Mk2Expansion/Patches/M2X_Tweakscale/@part[M2X_RootChine*]:NEEDS[TweakScale]:FINAL:FINAL

Related file, very last section:

@part[M2X_RootChine*]:NEEDS[TweakScale]:FINAL:FINAL

Note the double :FINAL:FINAL

does the mod work with 1.12.3?

i use ckan for downloading mods and it says that theres no version compatable to 1.12.3 , is that outdated or is the mod discontinued?

Waterfall effects are misaligned.

The waterfall effect on the R-44 VTOL liquid fuel engine is not aligned with its engine nozzle. The effect is shown below.
image
Also I think some parts like this one should have a lift parameter added to them, after all the original MK2 parts were capable of generating lift.

TriCoupler losing center attachment point

tried on fresh install, even. cannit pin down the circumstances around which it'll vanish. saving and loading does seem to do it, but I've had it happen at least twice while I was still in the editor.

Ckan refuses to install the mod

ksp version 1.6.1


Oh no! It looks like you're trying to install a mod which is already installed, or which conflicts with another mod which is already installed. As a safety feature, the CKAN will *never* overwrite or alter a file that it did not install itself.

If you wish to install Mk2Expansion 2:1.8.3.5 via the CKAN, then please manually uninstall the mod which owns: Ships/VAB/M2X Stork.craft and try again. 

Your GameData has been returned to its original state.
Error during installation!
An unknown error occurred, please try again!

If you go into the file location and delete the craft it will throw up another craft claiming its the issue. If you delete them all it just claims there's an unknown error.

localization trouble

D-ZZY 'Banshee' Lift Fan (2 variants), right-click at item in category list, items in MeshSwitch are #LOC_xxx

Turboprop behavior (throttle) incorrect

Hey SI! You are, by far, my favorite parts modders.

I use your Turboprop mods to great effect in my long distance craft.
https://imgur.com/a/dAs92
https://www.facebook.com/photo.php?fbid=10154846733831389&set=gm.1551585144898814&type=3&theater
https://www.facebook.com/groups/KerbalSpaceProgram/permalink/1572714352785893/

The problem I have is that the throttle control for your turbo prop's isn't correct and I don't know if KSP can fix it, but let me just tell you what I have observed and what should be observed.

Turboprop engines should operate at one speed, for the most part. How thrust is controlled is pitch of the prop is adjusted to provide more or less thrust. While the RPM of the engine should not increase or decrease, because more work is being produced, more fuel is still being consumed.

How this should manifest is nearly instantaneous throttle response. The engine does not need to spool up or down (beyond the initial starting procedure.)

I feel this is preventing your turboprops from being the amazing, wonderful, magical machines they are instead of just reskins of turbofans which pull instead of push.

I don't know that you can fix this as I don't know how you would allow the engines to spool up on the runway, yet still, allow for the fantastic throttle response from a turboprop engine.

I am suggesting this be fixed, however, because I feel it could open up the parts to some amazing VTOL applications.

Regards!

DRE patch has errors

the DRE patch has three FORs which are generating MM errors.

You can just delete the FOR case, it's not needed

Engines instantly drain LiquidFuel when tanks unlocked

It's happening on multiple engines from this mod, at least the ones I tested (MATTOCK, ESTOC, and Aerospike, and presumably others). If you lock a tank in the SPH/VAB, when you unlock the tank in-flight the engines will instantly drain the tank completely. I'm using 1.8.3.4, testing it (along with dependencies) on an otherwise stock install of KSP 1.5.

Squads "jetEngineTurbo" directory doesnt exist anymore in 1.0.5

For now I copied it from 1.0.4.

PartLoader: Compiling Part 'Mk2Expansion/Parts/Engines/MATTOCK/part/MATTOCK'

PartCompiler: Cannot replace texture 'model000' as cannot find texture 'Squad/Parts/Engine/jetEngineTurbo/model000' to replace with

PartCompiler: Cannot replace texture 'model001' as cannot find texture 'Squad/Parts/Engine/jetEngineTurbo/model001' to replace with

PartLoader: Compiling Part 'Mk2Expansion/Parts/Engines/RONTGEN/part/M2X_AtomicJet'

PartCompiler: Cannot replace texture 'model000' as cannot find texture 'Squad/Parts/Engine/jetEngineTurbo/model000' to replace with

PartCompiler: Cannot replace texture 'model001' as cannot find texture 'Squad/Parts/Engine/jetEngineTurbo/model001' to replace with

Error for Siddley engine's VTOL mode

When I placed the Siddley engine onto my craft, I noticed that the engine nozzles were pointing up, instead of down, when in VTOL mode.
I don't know of anything in my mod list that could affect that, unless this version of the MK2 Expansion isn't compatible with the latest version of Interstellar Fuel Switch, which if I remember correctly has been updated since I last updated this mod.
Maybe it's just a glitch? I dunno.

M2X_LiftFan - couple of issues

Based on users' logs, I found a couple of issues with this part, specifically the ModuleB9PartSwitch configuration:

  • There is no Engine_mount transform (is it supposed to be RingMount?)
  • LiftFan is enabled on both subtypes, so it shouldn't need to exist

Texture file "Mk2Expansion/Parts/Engines/ESTOC/ESTOC_E" is missing.

Referenced by two parts:

[LOG 18:47:14.692] PartLoader: Compiling Part 'Mk2Expansion/Parts/Engines/Pegasus/part/M2X_Pegasus'
[ERR 18:47:14.693] PartCompiler: Cannot replace texture 'ESTOC_E' as cannot find texture 'Mk2Expansion/Parts/Engines/ESTOC/ESTOC_E' to replace with

[LOG 18:47:14.857] PartLoader: Compiling Part 'Mk2Expansion/Parts/Engines/Siddeley/part/M2X_Siddeley'
[ERR 18:47:14.857] PartCompiler: Cannot replace texture 'ESTOC_E' as cannot find texture 'Mk2Expansion/Parts/Engines/ESTOC/ESTOC_E' to replace with

M2X_HeavyVTOL has a bad node name

It looks like the repo hasn't been updated with the latest changes yet but the part M2X_HeavyVTOL's ModuleB9PartSwitch has a subtype with

node = node_stack_bottom

This should just be bottom

3 warnings related to Mk2X_NFE_Functionality.cfg

My fix:

ln1
-@part[M2X_Pluto]:NEEDS[NearFutureElectrical]:NEEDS[!KSPIntegration]:FOR[Mk2Expansion]
+@part[M2X_Pluto]:NEEDS[NearFutureElectrical&!KSPIntegration]:FOR[Mk2Expansion]

ln130
-@part[M2X_AtomicJet]:NEEDS[NearFutureElectrical]:NEEDS[!KSPIntegration]:FOR[Mk2Expansion]
+@part[M2X_AtomicJet]:NEEDS[NearFutureElectrical&!KSPIntegration]:FOR[Mk2Expansion]

ln259
-@part[M2X_Reactor]:NEEDS[NearFutureElectrical]:NEEDS[!KSPIntegration]:FOR[Mk2Expansion]
+@part[M2X_Reactor]:NEEDS[NearFutureElectrical&!KSPIntegration]:FOR[Mk2Expansion]

File M2X_IonEngine.cfg has invalid data.

[LOG 18:47:14.487] PartLoader: Compiling Part 'Mk2Expansion/Parts/Engines/IonEngine/part/M2X_IonEngine'
[ERR 18:47:14.494] Invalid boolean value! Field exhaustDamage, value Flase on object of type ModuleEnginesFX

The line:

exhaustDamage = Flase

Should be:

exhaustDamage = False

mk2-usils.cfg improperly formatted.

NEEDS section seems to be formatted improperly

@part[M2X_SmallLab]NEEDS:[USILifeSupport]FOR:[Mk2Expansion]

I think it should be:

@part[M2X_SmallLab]:NEEDS[USILifeSupport] :FOR[Mk2Expansion]

(The colons before the NEEDS and FOR)

Saw an error in MM.

[ModuleManager] Cannot parse node name as tag list: tag can't start with [
on: Mk2Expansion/Patches/MK2-USILS/@part[M2X_SmallLab]NEEDS:[USILifeSupport]FOR:[Mk2Expansion]

v1.8.4 Squawk List

Going through the KSP.log the following issues pop up (in order in log, definitely not order of importance)

  1. Parts/Engines/LiftFan/Fuselage - BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  2. Patches/Mk2X_WindowShine.cfg - should have :NEEDS[] for all parts for whatever mod provides MODULE[TRReflection]
  3. Parts/Engines/IonEngine/part.cfg cannot find textures - They are named incorrectly. Model000 -> mk2IonGrid : Model001 -> MK2IonGrid_Emit
  4. Parts/Engines/LiftFan/stack.cfg - M2X_LiftFan - ModuleB9PartSwitch Subtype Radial has no transform named Engine_mount - mismatch between .cfg file and model?
  5. M2X_Pluto, M2X_AtomicJet warning only that part cost is less than cost of resources. Cost of these parts should be increased.
  6. Parts/Engines/VTOL/part.cfg - M2X_HeavyVTOL ModuleB9PartSwitch Subtype Fuselage Mount No attach nodes matching 'node_stack_bottom' - Misnamed node?
  7. Parts/Utility/OMS/omsEngine.cfg - M2X_OMS - source Squad part for textures was deprecated and moved at 1.7, so engine bells appear white
  8. Patches/Mk2X_NFE_Functionality.cfg and Patches/M2X_KA.cfg have syntax errors with two separate :NEEDS[], i.e :NEEDS[first], NEEDS[second] should be :NEEDS[first,second]
  9. Patches/MK2-USILS.cfg is built on old version of USI and will not function in current release.
  10. Patches/M2X_Tweakscale.cfg duplicates, but is different than patches included in TweakScale. Patches do include % on the MODULE line to add or change, but also need % on the type and defaultScale lines. As is the patches will add duplicate entries if they are run after other TweakScale patches for these parts.
  11. Command pods should be updated to include CONTROLPOINT functionality added in 1.6 release of KSP.

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