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Study Game Engines's Projects

auto-vulkan icon auto-vulkan

Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.

axolotl icon axolotl

Axolotl Engine is a game development tool built by Horizons Games, a game studio comprised of a group of students at the UPC School.

babylon.js icon babylon.js

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.

bear icon bear

My own 3D engine & editor in order to learn graphics algorithms and game engine architecture.

beginner-shaders icon beginner-shaders

A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

berchtold icon berchtold

Open specialized game engine inspired by EU4's Clausewitz engine, written in kotlin

bevy icon bevy

A refreshingly simple data-driven game engine built in Rust

bevy-gi-2d icon bevy-gi-2d

Experiment with computing 2D shading, lighting and shadows with Bevy Engine

bevy-jfa icon bevy-jfa

An implementation of the Jump Flooding Algorithm for the Bevy engine.

bevy-layout icon bevy-layout

Blazingly fast path based modular layout system built on top of Bevy ECS.

bevy-particles icon bevy-particles

Hanabi — a GPU particle system plugin for the Bevy game engine.

bevy-tween icon bevy-tween

Tweening animation plugin for the Bevy game engine.

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