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Blendium

Alpha blending for Distant Horizons and Sodium!

Dependencies

Required

Optional

  • Distant Horizons: blends nicely with the LODs from Distant Horizons
  • Iris: Blendium has shaderpack presets for using Distant Horizons with Iris shaderpacks. See Distant Horizons shader compatibility info for shaderpacks that are compatible with Distant Horizons (and have blending), since Blendium only works with Sodium without a shaderpack enabled. Currently supports Distant Horizons' LOD brightness and saturation settings, as well as a water reflection color shader modification for Distant Horizons. When Iris isn't present the options for the shaderpack (off) in the config file are used

Incompatibilities

  • Forge forks of Sodium (Rubidium, Magnesium, Embeddium, etc.)
  • Forge forks of Iris (Oculus)

Create an issue on the issue tracker if you've found an incompatibility!

Download

github modrinth curseforge

fabric quilt

See the version info in the filename for the supported Minecraft versions.
Made for the Fabric and Quilt modloaders.
Client side.

FAQ

forge

  • Q: Will you be backporting this to lower Minecraft versions?
    A: No.

  • Q: Forge pls?
    A: Also no.

License

This project is licensed under LGPLv3, see LICENSE.

blendium's People

Contributors

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blendium's Issues

Installing blendium

I saw sb in the dh discord posting an image of using blendium with dh and a shader. But the issue is i am retarded and don't know how to insert that into dh or what to do. Help would be very much appreciated, thank you!

Nighttime Water Colouration

The water rendered by DH does not seem to change its brightness during night (see photos).

This occurred using the Complementary fork recommended in the Distant Horizons Shaders Compatibility info doc, renamed from ComplementaryReimagined-main to ComplementaryReimagined_r2.3 in order to get blendium's config file to work.

While the photos were taken with resource packs on, I reproduced the effect after turning them off. A number of other graphics mods were installed (the 1.20.1 version of fabulously optimized, with an updated version of iris manually isntalled).

Screenshot from 2023-12-20 14-56-01
Screenshot from 2023-12-20 14-55-20

visual issues

issue happens with just blendium and sodium. similar issue happens with the dh-comp compat pr for complimentary. no errors in log.

I have screenshots but as of the time of posting this issue, github is having issues with uploading images.

Strange water blending from ground

When looking at an ocean from a low angle (i.e. a coastline) there is a very apparent dark circle in the water around the player. See attached screenshot. This is the latest version of DH and Blendium.
2024-04-02_20 18 38

Weird white dots

im having these weird white dots in dark caves when using blendium

2023-11-18.14-38-17.mp4

crashes on launch

whenever I am using this mod the game crashes on launch

mods used :

  • blendium-1.0.1+mc1.20.x
  • sodium-fabric-0.5.8+mc1.20.4
  • indium-1.0.30+mc1.20.4
  • DistantHorizons-fabric-2.0.2-a-dev-1.20.4
  • iris-1.7.0-snapshot+mc1.20.4-dfec34d-dirty

game version :
fabric0.15.9+mc1.20.4

here are the logs : https://mclo.gs/IO5iNSv

Transparency Issues

With this mod active, there seems to be some strangeness with transparency.

IMG_0128.mov

Trees also look quite odd.

IMG_0129.mov

Unsure how to make blendium work with Iris shaders

I can see blending between DH LODs and vanilla Minecraft rendering, which looks quite nice. However, from the information given in the description, I cannot figure out a way to make blendium work with Iris shaders. Are there any extra steps / specific configuration options for it? Here is how it looks for me now (with BSL):

image

Grass culls Clouds for better clouds

2024-01-02_20 49 06
basically any kind of foliage be it grass or leaf blocks or flowers will do this, cant figure out if its a bug or something that can be turned off but it stopped as soon as i removed blendium, im on Fabric on minecraft 1.20.2

Breaks when zoomed in

This mod works ok by default, but if zooming feature from a mod like Zoomify is used, rendering of Blendium breaks.

Default:
2023-12-29_03 28 11

Zoomed in:
2023-12-29_03 28 25

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