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License: GNU General Public License v3.0
An NES emulator written in Rust
License: GNU General Public License v3.0
It's showing the wrong tiles in some spots. Could be that the nametable is being corrupted by a bug with the mapper or with address mirroring?
In arkanoid, it's the "ding" that plays when the ball hits a tile. In RCR, it's a lot of the sound that comes after the title screen. It's possible that this is being caused by timing problems from issue #1 .
This is the reason for most of the test rom failures reported in the README. It may also be the cause of some of the game-specific glitches.
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