starbuck5 / kessler-syndrome Goto Github PK
View Code? Open in Web Editor NEWA game project using Python/Pygame
Home Page: https://starbuck5.itch.io/kessler-syndrome
License: Other
A game project using Python/Pygame
Home Page: https://starbuck5.itch.io/kessler-syndrome
License: Other
I assume the ion blast is intended to deal constant, draining damage while in the blast radius, because that's what it was like when first implemented.
Right now the ion blast only deals a very small, one time amount of damage
Steps to reproduce:
-start the font scrambling
-pause and quit to menu
-press the obscured play button
Steps to fix:
-create a way in the font class to end scrambling
-implement that whenever someone goes from the game through pause to the main menu
Also should the explosion have the momentum of the original mine? - perhaps slower but still there?
Solution make it centered
if you are traveling fast enough, you can hit an ion mine and not get an effects (no damage and no loss of control).
problem is probably due to hitboxes
you no longer get any reward or message for clearing a sector
after buying an upgrade for torpedoes, the total shots part of the shots display will not update on the game screen
it will only update after visiting the repair screen
When you enter a sector should it automatically toggle the portals shut?
This would make the game take up less storage space
Because of a malfunction in the sector clearing reward system
Traceback (most recent call last): File "C:\Users\Starbuck\Desktop\KesslerGit\Kessler-Syndrome\main.py", line 774, in <module> main() File "C:\Users\Starbuck\Desktop\KesslerGit\Kessler-Syndrome\main.py", line 637, in main new_objects = getObjects(sectornum, width, height) File "C:\Users\Starbuck\Desktop\KesslerGit\Kessler-Syndrome\game.py", line 366, in getObjects object_list = filehelper.loadObj(5)[sectornum-1] IndexError: list index out of range
If you enter the home base while the airman is thanking you for sending the gas, it makes you send the gas again.
Traceback (most recent call last): File "C:\Users\Starbuck\Desktop\KesslerGit\Kessler-Syndrome\main.py", line 780, in <module> main() File "C:\Users\Starbuck\Desktop\KesslerGit\Kessler-Syndrome\main.py", line 365, in main status = home(screen) File "C:\Users\Starbuck\Desktop\KesslerGit\Kessler-Syndrome\UIscreens.py", line 490, in home shopStatus = homeUI(screen, shipInventory, homeInventory) File "C:\Users\Starbuck\Desktop\KesslerGit\Kessler-Syndrome\UIscreens.py", line 155, in homeUI game.deleteObject(110, 11, screen.get_width(), screen.get_height()) File "C:\Users\Starbuck\Desktop\KesslerGit\Kessler-Syndrome\game.py", line 439, in deleteObject if object_list[i+4] == toDelete: IndexError: list index out of range
right now the speed of the text appearing looks inconsistent and weird
it would look better if the the text typed out by character
When you enter your custom player name in the intro, it erases the place in playerinfo list for a boolean if you have cleared a sector yet.
This means the game crashes whenever you clear a sector.
Should the game keep track of where you are between every game start?
Right now it starts you in sector 1 every time you restart the game, regardless of where you are - it's a teleport home exploit.
So it probably should keep track of player location
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